bee swarm simulator hack script

bee swarm simulator hack script

26 25 24. ["Blue Field"] = CFrame.new(113.7, 4, 101.5). Here are the latest hacks for Bee Swarm Simulator. Therefore, we'd appreciate it that you inform us that any scripts cease to function for you. BTW vouch 0 . Fishing Simulator SCRIPT/HACK PASTEBIN 2022 | AUTO FARM/FISH, KILL MOBYWOOD, SEA CREATURES. ["Pumpkin Field"] = CFrame.new(-194, 68, -182). ["Yellow Cannon (12)"] = CFrame.new(266, 109, -25). ["Bee Shop"] = CFrame.new(-136.8, 4.6, 243.4). 100% real & guaranteed! . | 2.09 KB, GetText | Enjoy. You can control the hive and manage your resources to survive. Distance: " ..tostring(viciousdistance))--, ViciousBeeDetect.Text = "Vicious Bee Detected\nDistance: " ..tostring(viciousdistance1).. "", if viciousbeedetected and viciousdistance < 80 then, if viciousbeenear and not beenearmsg and not godmodeactivated then, if AvoidViciousActive and viciousbeenear then, print("Vicious Bee Near. You signed in with another tab or window. Meet friendly bears, complete their quests, and win prizes! Bee Swarm Simulator Script Created By N/A. Switching to Safe Farming Zone"), print("Vicious Bee has gone. ["Sunflower Field"] = CFrame.new(-208, 4, 185). ["Slingshot (8)"] = CFrame.new(78, 23, 149). Farming Time!! | 0.24 KB, Java | To review, open the file in an editor that reveals hidden Unicode characters. ["BamBoo Field"] = CFrame.new(93, 20, -25). Using the Bee Swarm Simulator hack, you will have more gameplay options and the gameplay will seem much easier. This hack is one of the best hacks I have ever used and I recommend it to anyo. The cheat for Bee Swarm Simulator can be downloaded and used without cost at your convenience. Make sure you have fun playing the game and that you recommend it to your friends. May 5th, 2018. Enter the Bee Swarm Simulator environment, launch the script executor, copy and paste any scripts weve provided into the box, and then click the Execute/Inject button. Arsenal GUI Script Created By Google Chrome #6242. Features: Get Started. We hope to update this guide soon and find a new script or hack to replace it since they have not yet issued a replacement for this one, which stopped working. ["Cactus Field"] = CFrame.new(-194, 68, -107). Bee swarm simulator memory match script pastebin houses for sale nerang cadbury roses limited edition. If you're looking for help with Bee Swarm Simulator, the linked Discord server has plenty of people ready to help. Advertisement. [ New Updated ROBLOX Bee Swarm Simulator Script Hack GUI Bee Swarm Script Pastebin 2022 ] [ Script Links ] Bee Swarm Script #1: [ htt. ["Ticket Tent"] = CFrame.new(-234, 17, 398). This is an old but frequently updated Bee Swarm Simulator script GUI which is probably the most OP GUI you will ever see. ["Brown Bear"] = CFrame.new(282, 46, 236). Never . ["Cactus Field"] = CFrame.new(-194, 68, -107). loadstring(game:HttpGet("https://pastebin.com/raw/YsrA5Gu6", true))(), loadstring(game:HttpGet("https://pastebin.com/raw/Zg62ntz9", true))(), C | Surface Studio vs iMac - Which Should You Pick? ["Red Field"] = CFrame.new(-258.1, 5, 299.7). ["RoyalJelly Shop"] = CFrame.new(-297, 53, 68). without the consent of the administration is forbidden, Thanks for the detailed instructions, I finally found the injector for Mac, Good idea, now it's much easier to use the interface. Rumble Quest Script Created By edjlambo. This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. Link to script - https://pastebin.com/3A61hnGALink to a better executor: krnl.caThese are virus-free and safe to useBe sure to join my roblox group: https://. There are different types of situations and it is difficult to open them all. Copy the link to proceed to the file download Privacy Policy Cookies About us Contact, Polticas de Privacidad Polticas de Cookies Acerca de Sobre Nosotros Contacto Colabora con HDG, Bee Swarm Simulator Script Pastebin Hacks February 2023, SCP: Guide with all the secret laboratory codes, Best Roblox Breaking Point Script to Play and Win, List of Best Houses Ideas for Bloxburg Cheap and Luxury Layouts, Roblox Music ID Codes: Song Database February 2023 (Complete List), Astroneer Codes February 2023 (Complete List), Adopt Me: Pet Value List February 2023 (Complete List), local beeswarmsim = {Banned,1MLikes,WordFactory,Millie,Troggles,Luther,CarmensAnDiego,Dysentery,Jumpstart,Mocito100T,RedMarket,Cubly,500mil,BeesBuzz123,ClubBean,ClubConverters,Dicord100K,GumdropsForScience,Marshmallow,SecretProfileCode,Sure,Teespring,Wax,Wink,Buzz,Nectar,38217,Bopmaster,Cog,Connoisseur,Crawlers,Roof}, loadstring(game:HttpGet(https://raw.githubusercontent.com/Boxking776/kocmoc/main/kocmoc-remastered.lua))(), loadstring(game:HttpGet(https://raw.githubusercontent.com/not-weuz/Lua/main/bsstrainer.lua))(). If you want the pastebin script hack link > Here. anime artifacts simulator 2 roblox script. BEE SWARM SIMULATOR Script AUTO MAX | 99B HONEY | ALL BEE PLOT & MORE. This is absolutely risk-free and works with all executors. Not a member of Pastebin yet? Bee Swarm Simulator script. . Bee Swarm Simulator Script Pastebin Hacks - Auto farm 2022. | 0.39 KB, C | Bag Full: " ..tostring(player.CoreStats.Pollen.Value)), --print("Teleporting back to Hive to make Honey"), game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p), game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking"), repeat wait(0.5) until game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value < 1, -- Trigger Wealth Clock every 30 minutes --, WealthClockToggle.MouseButton1Click:connect(function(), print("Wealth Clock Started. I know that there's a lot to End-game than just Mythic Eggs.)! Once pasted, press the attach button on your exploit. . The most interesting game in the world of Roblox, I recommend, Use of any site materials It should detect and pick it up automatically, however, I recommend monitoring it to ensure it does. | 0.05 KB, C++ | ["MountainTop Field"] = CFrame.new(76, 176, -181). In the Bee Swarm Simulator, you can raise your own swarm of bees, collect pollen, and make honey! It will only work once\nas the treasures do not respawn. Feb 28th, 2021. Then press the Execute button to execute and the GUI will pop-up. 0 . ["Treat Shop"] = CFrame.new(-228.2, 5, 89.4). I think you put the wrong script. Farming Time!! 9 min ago | 2.88 KB, JSON | About Bee Swarm Simulator; Develop your own bee hive, gather dust, and make nectar in Bee Swarm Simulator! Sign Up, it unlocks many cool features! ["Tool Shop 2"] = CFrame.new(165, 69, -161). 29 min ago The user has a huge advantage over the . ["Spider Field"] = CFrame.new(-57.2, 20, -5.3). On the other hand, well keep giving you updates on a regular basis. It even has auto farm you can use and you can leave your pc overnight! You must be signed in to report this content. January 2023 (5) December 2022 (4) November 2022 (19) ["Blueberry Dispenser"] = CFrame.new(313.3, 58, 86.9). OP BEE SWARM SIMULATOR SCRIPT. ["Ticket RoyalJelly Shop"] = CFrame.new(81, 18, 240). 56 min ago | 0.93 KB, Python | MOST OP BEE SWARM SIM SCRIPT. Bee Swarm is a game similar to pet simulator and roblox. Kill Aura. Script many features such as auto farm. Adding is like giving players that wish to do it a fresh experience. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); This site uses Akismet to reduce spam. After defeating the bee you will respawn to exit God Mode. Thanks Paste the script into your script application. Find #8 (Direct Link) 08-07-2018, 02:57 PM . This page will be updated with any new tricks as they become available. Hack for Bee Swarm Simulator Script: Starting with the infinite gold feature, you will never run out of gold when using this hack; it will automatically provide the user with an infinite amount of gold. Bee Swarm simulator Script. CLIENT SIDE, Are you are you want to delete this cheat. Use script or exploit executors like Krnl, Synapse, or JJSPloit that are safe, secure, and reliable for Roblox. 0 0. raw download clone embed print report-- Bee Swarm Simulator Gui Created by IruanGamerYT-- -- Discord Falecido#0880 -- Last updated 01st April 2018 -- AutoDigActive = false PollenFarmActive = false Field1AFActive . ANIME FIGHTING SIMULATOR ROBLOX HACK / SCRIPT. Adding is like giving players that wish to do it a fresh experience. Get the best hacks, with White Gui, JumpPower. . | 0.62 KB, JSON | The Gifted Bee is fixed now. ["Onett"] = CFrame.new(-8.4, 234, -517.9). By continuing to use Pastebin, you agree to our use of cookies as described in the. BEE SWARM SIMULATOR ROBLOX HACK / SCRIPT. this hack is free to download in 2023. ["Mushroom Field"] = CFrame.new(-258.1, 5, 299.7). "), God.BackgroundColor3 = Color3.new(0.5, 0, 0), game.Players.LocalPlayer.Character.Humanoid.Name = 1, local l = game.Players.LocalPlayer.Character["1"]:Clone(), l.Parent = game.Players.LocalPlayer.Character, game.Players.LocalPlayer.Character["1"]:Destroy(), game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character, game.Players.LocalPlayer.Character.Animate.Disabled = true, game.Players.LocalPlayer.Character.Animate.Disabled = false, game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None", local hum = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, while HuntViciousActive and viciousbeedetected do, hum.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z), location = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame. | 0.70 KB, We use cookies for various purposes including analytics. For example you will be able to use the following features in the game Bee Swarm Simulator: Auto Farm, Auto Dig, Teleport to Rares, Boost scripts and more. You collect honey from your flowers and bees and protect your own home. You can strengthen your bees and add some features. ["Science Bear"] = CFrame.new(267, 103, 20). game:GetService("ReplicatedStorage").Events.SelectNPCOption:FireServer("ChooseWhiteTeam")Bee swarm simulatorROBLOXROBLOX HACKROBLOX EXPLOITEXPLOIT ROBLOXFREE. "), WealthClockToggle.BackgroundColor3 = Color3.new(0.5, 0, 0), WealthClockToggle.Text = "Wealth Clock: ON", game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Wealth Clock"), WealthClockToggle.Text = "Wealth Clock: " ..tostring(wcwaittime).. "sec", until wcwaittime == 0 or not WealthClockActive, FieldBoostToggle.MouseButton1Click:connect(function(), print("Auto Field Boost Started. ["MountainTop Shop"] = CFrame.new(-18, 176, -137), ["RoyalJelly Shop"] = CFrame.new(-297, 53, 68), ReturnToHive.MouseButton1Down:connect(function(), BlueClubhouse.MouseButton1Down:connect(function(), local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart, uTorso.CFrame = WayPoints["Blue Clubhouse"], RedClubhouse.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Red Clubhouse"], MountainTopShop.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["MountainTop Shop"], RoyalJellyShop.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["RoyalJelly Shop"], BlackBear.MouseButton1Down:connect(function(), BrownBear.MouseButton1Down:connect(function(), PandaBear.MouseButton1Down:connect(function(), PolarBear.MouseButton1Down:connect(function(), ScienceBear.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Science Bear"], BeeShop.MouseButton1Down:connect(function(), TPShop.MouseButton1Down:connect(function(), TPShop2.MouseButton1Down:connect(function(), MushRoomField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Mushroom Field"], StrawBerryField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["StrawBerry Field"], CloverField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Clover Field"], SpiderField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Spider Field"], BlueField.MouseButton1Down:connect(function(), SunflowerField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Sunflower Field"], DandelionField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Dandelion Field"], BamBooField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["BamBoo Field"], RoseField.MouseButton1Down:connect(function(), CactusField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Cactus Field"], PumpkinField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Pumpkin Field"], PineTreeField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["PineTree Field"], MountainTopField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["MountainTop Field"], PineappleField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Pineapple Field"], return math.floor(num * mult + 0.5) / mult, LocationX = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x, 1), LocationY = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y, 1), LocationZ = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z, 1), ShowLocation.Text = "Coords: "..LocationX..", "..LocationY..", "..LocationZ, SetLocation.MouseButton1Down:connect(function(), setlocationx = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x, 0), setlocationy = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y, 0), setlocationz = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z, 0), print("Set Custom Location: "..setlocationx..", "..setlocationy..", "..setlocationz), SetLocation.Text = "Set: " ..setlocationx..","..setlocationy..","..setlocationz, TPLocation.MouseButton1Down:connect(function(), uTorso.CFrame = CFrame.new(setlocationx, setlocationy, setlocationz), for i, v in pairs(game.Players:GetChildren()) do, game.Players.PlayerRemoving:connect(function(), game.Players.PlayerAdded:connect(function(), Player1.MouseButton1Down:connect(function(), Player2.MouseButton1Down:connect(function(), Player3.MouseButton1Down:connect(function(), Player4.MouseButton1Down:connect(function(), Player5.MouseButton1Down:connect(function(), TpPlayer.MouseButton1Down:connect(function(), if PlyrSel.Text == "SELECT A PLAYER" then, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[PlyrSel.Text].HumanoidRootPart.CFrame, FindTreasures.MouseButton1Down:connect(function(), for i,v in ipairs(treasure:GetChildren()) do, collecttreasure(workspace.TreasureCollectibles), game:GetService('RunService').Stepped:connect(function(), game.Players.LocalPlayer.Character.Humanoid:ChangeState(11), NoClip.MouseButton1Down:connect(function(), NoClip.BackgroundColor3 = Color3.new(0, 0.5, 0), TPTool.MouseButton1Down:connect(function(), local Tele = Instance.new("Tool", game.Players.LocalPlayer.Backpack), game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name).HumanoidRootPart.CFrame = (CFrame.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z)), PollenFarm.MouseButton1Click:connect(function(), PollenFarm.BackgroundColor3 = Color3.new(0, 0.5, 0), Field1AF.MouseButton1Down:connect(function(), Field2AF.MouseButton1Down:connect(function(), Field3AF.MouseButton1Down:connect(function(), Field4AF.MouseButton1Down:connect(function(), Field5AF.MouseButton1Down:connect(function(), Field6AF.MouseButton1Down:connect(function(), Field7AF.MouseButton1Down:connect(function(), Field8AF.MouseButton1Down:connect(function(), Field9AF.MouseButton1Down:connect(function(), Field10AF.MouseButton1Down:connect(function(), Field11AF.MouseButton1Down:connect(function(), Field12AF.MouseButton1Down:connect(function(), Field13AF.MouseButton1Down:connect(function(), Field14AF.MouseButton1Down:connect(function(), AutoDig.MouseButton1Click:connect(function(), AutoDig.BackgroundColor3 = Color3.new(0, 0.5, 0), pollenTool.ClickEvent:FireServer(CFrame.new()), ReJoinServer.MouseButton1Down:connect(function(), game:GetService("TeleportService"):Teleport(placeId), C | The field auto farm is the top class it does everything really efficiently. If your brwoser states that the download was "blocked" simply head over to the downloads section on your browser and press "keep". Bee Swarm Simulator Script Showcase : Roblox Bee Swarm Simulator Script GUI : Get Roblox Bee Swarm Simulator Script HERE : Get Script. ["Instant Honey Convertor"] = CFrame.new(282, 68, -62). More. text 27.31 KB | None | 0 0. raw download clone embed print report. bee swarm, bee swarm simulator, simulator hack, auto farm hack, auto farm script, auto farm bee swarm. Get the best hacks, with White Gui, Black Gui, Auto Farm, Grey gui and other amazing hacks & script. Cheats for Bee Swarm Simulator can be downloaded and used for free if you like. ["King Beetles Lair"] = CFrame.new(218, 3, 140). 57 min ago Here you are going to get information about Bee Swarm Simulator Script Hack and Bee Swarm Simulator Script Pastebin Hacks. "), TreatToggle.BackgroundColor3 = Color3.new(0.5, 0, 0), print("Strawberry and Blueberry Treats given"), game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Blueberry Dispenser"), game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Strawberry Dispenser"), TreatToggle.Text = "Auto Treats: " ..tostring(ttwaittime).. "sec", game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Treat Dispenser"). ["Red Field"] = CFrame.new(-258.1, 5, 299.7). 44 min ago The script will then hop through servers, searching for a Devil Heart. ["Blue Cannon (16)"] = CFrame.new(-287, 73, 22). Step : 1. Get a reliable and virus-free Roblox exploit and/or script executor, like Krnl, Synapse, or JJSPloit; fire the script executor up whilst in Bee Swarm Simulator world, then copy and paste any of the scripts we are going to provide you into the provided box and hit the Execute/Inject button | 0.70 KB, We use cookies for various purposes including analytics. ["Brown Bear"] = CFrame.new(282, 46, 236). The cheat is giving me a null injection or not injecting. Roblox Bee Swarm Simulator Script This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. Bee swarm simulator. Design Learn more about bidirectional Unicode characters. ["Dandelion Field"] = CFrame.new(-30, 4, 225). Destroy dangerous bugs and monsters with your bees. Totally won't ruin the game. ["Rose Field"] = CFrame.new(-322, 20, 124). ["Blue Clubhouse"] = CFrame.new(292, 4, 98). Learn more about bidirectional Unicode characters, local plr = game:GetService("Players").LocalPlayer, local mouse = game.Players.LocalPlayer:GetMouse(), local UIS = game:GetService'UserInputService', local VirtualUser=game:service'VirtualUser', game:service'Players'.LocalPlayer.Idled:connect(function(), local MainGUI = Instance.new("ScreenGui"), local WayPoints = Instance.new("TextButton"), local WayPointsFrame = Instance.new("Frame"), local ShowLocation = Instance.new("TextLabel"), local SetLocation = Instance.new("TextButton"), local TPLocation = Instance.new("TextButton"), local ReturnToHive = Instance.new("TextButton"), local BlackBear = Instance.new("TextButton"), local BrownBear = Instance.new("TextButton"), local SunBear = Instance.new("TextButton"), local PandaBear = Instance.new("TextButton"), local PolarBear = Instance.new("TextButton"), local ScienceBear = Instance.new("TextButton"), local MotherBear = Instance.new("TextButton"), local TunnelBear = Instance.new("TextButton"), local TravelingBear = Instance.new("TextButton"), local RedBoost = Instance.new("TextButton"), local BlueBoost = Instance.new("TextButton"), local MountainBoost = Instance.new("TextButton"), local RedCannon = Instance.new("TextButton"), local BlueCannon = Instance.new("TextButton"), local YellowCannon = Instance.new("TextButton"), local Slingshot = Instance.new("TextButton"), local BeeShop = Instance.new("TextButton"), local TPShop = Instance.new("TextButton"), local TPShop2 = Instance.new("TextButton"), local MountainTopShop = Instance.new("TextButton"), local TentShop = Instance.new("TextButton"), local RedClubhouse = Instance.new("TextButton"), local BlueClubhouse = Instance.new("TextButton"), local TicketShop = Instance.new("TextButton"), local ClubHoney = Instance.new("TextButton"), local RoyalJellyShop = Instance.new("TextButton"), local TicketRoyalJelly = Instance.new("TextButton"), local Honeystorm = Instance.new("TextButton"), local HoneyConvertor = Instance.new("TextButton"), local StrawBerryField = Instance.new("TextButton"), local PumpkinField = Instance.new("TextButton"), local SunflowerField = Instance.new("TextButton"), local CloverField = Instance.new("TextButton"), local SpiderField = Instance.new("TextButton"), local MushRoomField = Instance.new("TextButton"), local BamBooField = Instance.new("TextButton"), local DandelionField = Instance.new("TextButton"), local PineappleField = Instance.new("TextButton"), local BlueField = Instance.new("TextButton"), local RoseField = Instance.new("TextButton"), local CactusField = Instance.new("TextButton"), local PineTreeField = Instance.new("TextButton"), local MountainTopField = Instance.new("TextButton"), local KingbeetlesLair = Instance.new("TextButton"), local AntChallenge = Instance.new("TextButton"), local TreatDispenser = Instance.new("TextButton"), local TicketDispenser = Instance.new("TextButton"), local WealthClock = Instance.new("TextButton"), local StarHut = Instance.new("TextButton"), local GumdropDispenser = Instance.new("TextButton"), local BlueberryDispenser = Instance.new("TextButton"), local StrawberryDispenser = Instance.new("TextButton"), local TreatShop = Instance.new("TextButton"), local SproutDispenser = Instance.new("TextButton"), local AvoidViciousBee = Instance.new("TextButton"), local Field1AF = Instance.new("TextButton"), local Field2AF = Instance.new("TextButton"), local Field3AF = Instance.new("TextButton"), local Field4AF = Instance.new("TextButton"), local Field5AF = Instance.new("TextButton"), local Field6AF = Instance.new("TextButton"), local Field7AF = Instance.new("TextButton"), local Field8AF = Instance.new("TextButton"), local Field9AF = Instance.new("TextButton"), local Field10AF = Instance.new("TextButton"), local Field11AF = Instance.new("TextButton"), local Field12AF = Instance.new("TextButton"), local Field13AF = Instance.new("TextButton"), local Field14AF = Instance.new("TextButton"), local TimeLabel = Instance.new("TextLabel"), local Players = Instance.new("TextButton"), local PlayerFrame = Instance.new("Frame"), local PlayerListBox = Instance.new("Frame"), local PlyrSel = Instance.new("TextLabel"), local Player1 = Instance.new("TextButton"), local Player2 = Instance.new("TextButton"), local Player3 = Instance.new("TextButton"), local Player4 = Instance.new("TextButton"), local Player5 = Instance.new("TextButton"), local TpPlayer = Instance.new("TextButton"), local FindTreasures = Instance.new("TextButton"), local FindTreasuresText1 = Instance.new("TextLabel"), local ExtrasScreen = Instance.new("TextButton"), local ExtrasFrame = Instance.new("Frame"), local ViciousBeeFrame = Instance.new("Frame"), local InfoScreen = Instance.new("TextButton"), local TPTool = Instance.new("TextButton"), local ReJoinServer = Instance.new("TextButton"), local NoClip = Instance.new("TextButton"), local InfoText1 = Instance.new("TextLabel"), local HuntViciousBee = Instance.new("TextButton"), local ViciousBeeDetect = Instance.new("TextLabel"), local FireflyDetect = Instance.new("TextLabel"), local SproutDetect = Instance.new("TextLabel"), local PollenFarm = Instance.new("TextButton"), local StartFarm = Instance.new("TextButton"), local AutoDig = Instance.new("TextButton"), local TokenToggleLabel = Instance.new("TextLabel"), local TokenToggle = Instance.new("TextBox"), local FireflyToggleLabel = Instance.new("TextLabel"), local FireflyToggle = Instance.new("TextBox"), local HoneyToggleLabel = Instance.new("TextLabel"), local HoneyToggle = Instance.new("TextBox"), local InfJumpToggle = Instance.new("TextButton"), local WealthClockToggle = Instance.new("TextButton"), local FieldBoostToggle = Instance.new("TextButton"), local TreatToggle = Instance.new("TextButton"), local SproutFarmToggle = Instance.new("TextButton"), local InfBackpack = Instance.new("TextButton"), MainFrame.BackgroundColor3 = Color3.new(0, 0, 0), MainFrame.BorderColor3 = Color3.new(0, 0, 0), MainFrame.Position = UDim2.new(0.5, -319, 0, -32), MainFrame.Size = UDim2.new(0, 638, 0, 30), Close.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WayPoints.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WayPoints.BorderColor3 = Color3.new(0, 1, 0), WayPoints.Position = UDim2.new(0, 30, 0, 5), WayPoints.TextColor3 = Color3.new(1, 1, 1), WayPointsFrame.BackgroundColor3 = Color3.new(0, 0, 0), WayPointsFrame.BorderColor3 = Color3.new(0, 0, 0), WayPointsFrame.BackgroundTransparency = 0.3, WayPointsFrame.Position = UDim2.new(0, 0, 0, 34), WayPointsFrame.Size = UDim2.new(0, 600, 0, 530), ShowLocation.BackgroundColor3 = Color3.new(1, 1, 1), ShowLocation.TextColor3 = Color3.new(0, 0, 0), ShowLocation.BorderColor3 = Color3.new(0, 0, 0), ShowLocation.Position = UDim2.new(0, 190, 0, 5), ShowLocation.Size = UDim2.new(0, 180, 0, 20), SetLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SetLocation.TextColor3 = Color3.new(1, 1, 1), SetLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SetLocation.Position = UDim2.new(0, 375, 0, 5), SetLocation.Size = UDim2.new(0, 150, 0, 20), TPLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPLocation.TextColor3 = Color3.new(1, 1, 1), TPLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPLocation.Position = UDim2.new(0, 530, 0, 5), TPLocation.Size = UDim2.new(0, 65, 0, 20), ReturnToHive.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ReturnToHive.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ReturnToHive.Position = UDim2.new(0, 5, 0, 5), ReturnToHive.Size = UDim2.new(0, 180, 0, 20), ReturnToHive.TextColor3 = Color3.new(1, 1, 1), BlackBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlackBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlackBear.Position = UDim2.new(0, 5, 0, 30), BlackBear.Size = UDim2.new(0, 180, 0, 20), BlackBear.TextColor3 = Color3.new(1, 1, 1), BrownBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BrownBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BrownBear.Position = UDim2.new(0, 5, 0, 55), BrownBear.Size = UDim2.new(0, 180, 0, 20), BrownBear.TextColor3 = Color3.new(1, 1, 1), PandaBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PandaBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PandaBear.Position = UDim2.new(0, 5, 0, 80), PandaBear.Size = UDim2.new(0, 180, 0, 20), PandaBear.TextColor3 = Color3.new(1, 1, 1), PolarBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PolarBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PolarBear.Position = UDim2.new(0, 5, 0, 105), PolarBear.Size = UDim2.new(0, 180, 0, 20), PolarBear.TextColor3 = Color3.new(1, 1, 1), ScienceBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ScienceBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ScienceBear.Position = UDim2.new(0, 5, 0, 130), ScienceBear.Size = UDim2.new(0, 180, 0, 20), ScienceBear.TextColor3 = Color3.new(1, 1, 1), TravelingBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TravelingBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TravelingBear.Position = UDim2.new(0, 5, 0, 155), TravelingBear.Size = UDim2.new(0, 180, 0, 20), TravelingBear.TextColor3 = Color3.new(1, 1, 1), MotherBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MotherBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MotherBear.Position = UDim2.new(0, 5, 0, 180), MotherBear.Size = UDim2.new(0, 180, 0, 20), MotherBear.TextColor3 = Color3.new(1, 1, 1), TunnelBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TunnelBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TunnelBear.Position = UDim2.new(0, 5, 0, 205), TunnelBear.Size = UDim2.new(0, 180, 0, 20), TunnelBear.TextColor3 = Color3.new(1, 1, 1), SunBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SunBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SunBear.Position = UDim2.new(0, 5, 0, 230), Onett.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Onett.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RedBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedBoost.Position = UDim2.new(0, 5, 0, 280), RedBoost.TextColor3 = Color3.new(1, 1, 1), BlueBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueBoost.Position = UDim2.new(0, 5, 0, 305), BlueBoost.Size = UDim2.new(0, 180, 0, 20), BlueBoost.TextColor3 = Color3.new(1, 1, 1), MountainBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainBoost.Position = UDim2.new(0, 5, 0, 330), MountainBoost.Size = UDim2.new(0, 180, 0, 20), MountainBoost.TextColor3 = Color3.new(1, 1, 1), MountainBoost.Text = "MountainTop Booster", RedCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RedCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedCannon.Position = UDim2.new(0, 5, 0, 355), RedCannon.Size = UDim2.new(0, 180, 0, 20), RedCannon.TextColor3 = Color3.new(1, 1, 1), BlueCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueCannon.Position = UDim2.new(0, 5, 0, 380), BlueCannon.Size = UDim2.new(0, 180, 0, 20), BlueCannon.TextColor3 = Color3.new(1, 1, 1), YellowCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), YellowCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5), YellowCannon.Position = UDim2.new(0, 5, 0, 405), YellowCannon.Size = UDim2.new(0, 180, 0, 20), YellowCannon.TextColor3 = Color3.new(1, 1, 1), Slingshot.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Slingshot.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Slingshot.Position = UDim2.new(0, 5, 0, 430), Slingshot.Size = UDim2.new(0, 180, 0, 20), Slingshot.TextColor3 = Color3.new(1, 1, 1), AntChallenge.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), AntChallenge.BorderColor3 = Color3.new(0.5, 0.5, 0.5), AntChallenge.Position = UDim2.new(0, 5, 0, 455), AntChallenge.Size = UDim2.new(0, 180, 0, 20), AntChallenge.TextColor3 = Color3.new(1, 1, 1), KingbeetlesLair.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), KingbeetlesLair.BorderColor3 = Color3.new(0.5, 0.5, 0.5), KingbeetlesLair.Position = UDim2.new(0, 5, 0, 480), KingbeetlesLair.Size = UDim2.new(0, 180, 0, 20), KingbeetlesLair.TextColor3 = Color3.new(1, 1, 1), KingbeetlesLair.Text = "King Beetles Lair", HoneyConvertor.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), HoneyConvertor.BorderColor3 = Color3.new(0.5, 0.5, 0.5), HoneyConvertor.Position = UDim2.new(0, 5, 0, 505), HoneyConvertor.Size = UDim2.new(0, 180, 0, 20), HoneyConvertor.TextColor3 = Color3.new(1, 1, 1), HoneyConvertor.Text = "Instant Honey Converter", BeeShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BeeShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BeeShop.Position = UDim2.new(0, 190, 0, 30), TPShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPShop.Position = UDim2.new(0, 190, 0, 55), TPShop2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPShop2.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPShop2.Position = UDim2.new(0, 190, 0, 80), MountainTopShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainTopShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainTopShop.Position = UDim2.new(0, 190, 0, 105), MountainTopShop.Size = UDim2.new(0, 180, 0, 20), MountainTopShop.TextColor3 = Color3.new(1, 1, 1), MountainTopShop.Text = "Mountain Top Shop", TentShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TentShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TentShop.Position = UDim2.new(0, 190, 0, 130), TentShop.TextColor3 = Color3.new(1, 1, 1), TreatShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TreatShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TreatShop.Position = UDim2.new(0, 190, 0, 155), TreatShop.Size = UDim2.new(0, 180, 0, 20), TreatShop.TextColor3 = Color3.new(1, 1, 1), RedClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RedClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedClubhouse.Position = UDim2.new(0, 190, 0, 180), RedClubhouse.Size = UDim2.new(0, 180, 0, 20), RedClubhouse.TextColor3 = Color3.new(1, 1, 1), BlueClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueClubhouse.Position = UDim2.new(0, 190, 0, 205), BlueClubhouse.Size = UDim2.new(0, 180, 0, 20), BlueClubhouse.TextColor3 = Color3.new(1, 1, 1), TicketShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TicketShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TicketShop.Position = UDim2.new(0, 190, 0, 230), TicketShop.Size = UDim2.new(0, 180, 0, 20), TicketShop.TextColor3 = Color3.new(1, 1, 1), ClubHoney.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ClubHoney.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ClubHoney.Position = UDim2.new(0, 190, 0, 255), ClubHoney.Size = UDim2.new(0, 180, 0, 20), ClubHoney.TextColor3 = Color3.new(1, 1, 1), RoyalJellyShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RoyalJellyShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RoyalJellyShop.Position = UDim2.new(0, 190, 0, 280), RoyalJellyShop.Size = UDim2.new(0, 180, 0, 20), RoyalJellyShop.TextColor3 = Color3.new(1, 1, 1), RoyalJellyShop.Text = "Royal Jelly Dispenser", TicketRoyalJelly.Name = "TicketRoyalJelly", TicketRoyalJelly.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TicketRoyalJelly.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TicketRoyalJelly.Position = UDim2.new(0, 190, 0, 305), TicketRoyalJelly.Size = UDim2.new(0, 180, 0, 20), TicketRoyalJelly.TextColor3 = Color3.new(1, 1, 1), TicketRoyalJelly.Font = Enum.Font.Fantasy, TicketRoyalJelly.Text = "Ticket Royal Jelly Dispenser", GumdropDispenser.Name = "GumdropDispenser", GumdropDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), GumdropDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), GumdropDispenser.Position = UDim2.new(0, 190, 0, 330), GumdropDispenser.Size = UDim2.new(0, 180, 0, 20), GumdropDispenser.TextColor3 = Color3.new(1, 1, 1), GumdropDispenser.Font = Enum.Font.Fantasy, GumdropDispenser.Text = "Gumdrop Dispenser", BlueberryDispenser.Name = "BlueberryDispenser", BlueberryDispenser.Parent = WayPointsFrame, BlueberryDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueberryDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueberryDispenser.Position = UDim2.new(0, 190, 0, 355), BlueberryDispenser.Size = UDim2.new(0, 180, 0, 20), BlueberryDispenser.TextColor3 = Color3.new(1, 1, 1), BlueberryDispenser.Font = Enum.Font.Fantasy, BlueberryDispenser.Text = "Blueberry Dispenser", StrawberryDispenser.Name = "StrawberryDispenser", StrawberryDispenser.Parent = WayPointsFrame, StrawberryDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StrawberryDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StrawberryDispenser.Position = UDim2.new(0, 190, 0, 380), StrawberryDispenser.Size = UDim2.new(0, 180, 0, 20), StrawberryDispenser.TextColor3 = Color3.new(1, 1, 1), StrawberryDispenser.Font = Enum.Font.Fantasy, StrawberryDispenser.Text = "Strawberry Dispenser", TreatDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TreatDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TreatDispenser.Position = UDim2.new(0, 190, 0, 405), TreatDispenser.Size = UDim2.new(0, 180, 0, 20), TreatDispenser.TextColor3 = Color3.new(1, 1, 1), StarHut.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StarHut.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StarHut.Position = UDim2.new(0, 190, 0, 430), WealthClock.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WealthClock.BorderColor3 = Color3.new(0.5, 0.5, 0.5), WealthClock.Position = UDim2.new(0, 190, 0, 455), WealthClock.Size = UDim2.new(0, 180, 0, 20), WealthClock.TextColor3 = Color3.new(1, 1, 1), Honeystorm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Honeystorm.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Honeystorm.Position = UDim2.new(0, 190, 0, 480), Honeystorm.Size = UDim2.new(0, 180, 0, 20), Honeystorm.TextColor3 = Color3.new(1, 1, 1), SproutDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SproutDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SproutDispenser.Position = UDim2.new(0, 190, 0, 505), SproutDispenser.Size = UDim2.new(0, 180, 0, 20), SproutDispenser.TextColor3 = Color3.new(1, 1, 1), SunflowerField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SunflowerField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SunflowerField.Position = UDim2.new(0, 375, 0, 30), SunflowerField.Size = UDim2.new(0, 180, 0, 20), SunflowerField.TextColor3 = Color3.new(1, 1, 1), MushRoomField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MushRoomField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MushRoomField.Position = UDim2.new(0, 375, 0, 55), MushRoomField.Size = UDim2.new(0, 180, 0, 20), MushRoomField.TextColor3 = Color3.new(1, 1, 1), DandelionField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), DandelionField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), DandelionField.Position = UDim2.new(0, 375, 0, 80), DandelionField.Size = UDim2.new(0, 180, 0, 20), DandelionField.TextColor3 = Color3.new(1, 1, 1), BlueField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueField.Position = UDim2.new(0, 375, 0, 105), BlueField.Size = UDim2.new(0, 180, 0, 20), BlueField.TextColor3 = Color3.new(1, 1, 1), CloverField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), CloverField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), CloverField.Position = UDim2.new(0, 375, 0, 130), CloverField.Size = UDim2.new(0, 180, 0, 20), CloverField.TextColor3 = Color3.new(1, 1, 1), StrawBerryField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StrawBerryField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StrawBerryField.Position = UDim2.new(0, 375, 0, 155), StrawBerryField.Size = UDim2.new(0, 180, 0, 20), StrawBerryField.TextColor3 = Color3.new(1, 1, 1), StrawBerryField.Text = "StrawBerry Field", SpiderField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SpiderField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SpiderField.Position = UDim2.new(0, 375, 0, 180), SpiderField.Size = UDim2.new(0, 180, 0, 20), SpiderField.TextColor3 = Color3.new(1, 1, 1), BamBooField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BamBooField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BamBooField.Position = UDim2.new(0, 375, 0, 205), BamBooField.Size = UDim2.new(0, 180, 0, 20), BamBooField.TextColor3 = Color3.new(1, 1, 1), RoseField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RoseField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RoseField.Position = UDim2.new(0, 375, 0, 230), RoseField.Size = UDim2.new(0, 180, 0, 20), RoseField.TextColor3 = Color3.new(1, 1, 1), PineTreeField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PineTreeField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PineTreeField.Position = UDim2.new(0, 375, 0, 255), PineTreeField.Size = UDim2.new(0, 180, 0, 20), PineTreeField.TextColor3 = Color3.new(1, 1, 1), CactusField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), CactusField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), CactusField.Position = UDim2.new(0, 375, 0, 280), CactusField.Size = UDim2.new(0, 180, 0, 20), CactusField.TextColor3 = Color3.new(1, 1, 1), PumpkinField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PumpkinField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PumpkinField.Position = UDim2.new(0, 375, 0, 305), PumpkinField.Size = UDim2.new(0, 180, 0, 20), PumpkinField.TextColor3 = Color3.new(1, 1, 1), PineappleField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PineappleField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PineappleField.Position = UDim2.new(0, 375, 0, 330), PineappleField.Size = UDim2.new(0, 180, 0, 20), PineappleField.TextColor3 = Color3.new(1, 1, 1), MountainTopField.Name = "MountainTopField", MountainTopField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainTopField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainTopField.Position = UDim2.new(0, 375, 0, 355), MountainTopField.Size = UDim2.new(0, 180, 0, 20), MountainTopField.TextColor3 = Color3.new(1, 1, 1), MountainTopField.Font = Enum.Font.Fantasy, MountainTopField.Text = "Mountain Top Field", Field1AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field1AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field1AF.Position = UDim2.new(0, 555, 0, 30), Field1AF.TextColor3 = Color3.new(1, 1, 1), Field2AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field2AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field2AF.Position = UDim2.new(0, 555, 0, 55), Field2AF.TextColor3 = Color3.new(1, 1, 1), Field3AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field3AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field3AF.Position = UDim2.new(0, 555, 0, 80), Field3AF.TextColor3 = Color3.new(1, 1, 1), Field4AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field4AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field4AF.Position = UDim2.new(0, 555, 0, 105), Field4AF.TextColor3 = Color3.new(1, 1, 1), Field5AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field5AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field5AF.Position = UDim2.new(0, 555, 0, 130), Field5AF.TextColor3 = Color3.new(1, 1, 1), Field6AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field6AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field6AF.Position = UDim2.new(0, 555, 0, 155), Field6AF.TextColor3 = Color3.new(1, 1, 1), Field7AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field7AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field7AF.Position = UDim2.new(0, 555, 0, 180), Field7AF.TextColor3 = Color3.new(1, 1, 1), Field8AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field8AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field8AF.Position = UDim2.new(0, 555, 0, 205), Field8AF.TextColor3 = Color3.new(1, 1, 1), Field9AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field9AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field9AF.Position = UDim2.new(0, 555, 0, 230), Field9AF.TextColor3 = Color3.new(1, 1, 1), Field10AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field10AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field10AF.Position = UDim2.new(0, 555, 0, 255), Field10AF.TextColor3 = Color3.new(1, 1, 1), Field11AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field11AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field11AF.Position = UDim2.new(0, 555, 0, 280), Field11AF.TextColor3 = Color3.new(1, 1, 1), Field12AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field12AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field12AF.Position = UDim2.new(0, 555, 0, 305), Field12AF.TextColor3 = Color3.new(1, 1, 1), Field13AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field13AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field13AF.Position = UDim2.new(0, 555, 0, 330), Field13AF.TextColor3 = Color3.new(1, 1, 1), Field14AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field14AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field14AF.Position = UDim2.new(0, 555, 0, 355), Field14AF.TextColor3 = Color3.new(1, 1, 1), Players.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Players.BorderColor3 = Color3.new(0, 1, 0), Players.Position = UDim2.new(0, 118, 0, 5), PlayerFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), PlayerFrame.BorderColor3 = Color3.new(0, 0, 0), PlayerFrame.Position = UDim2.new(0, 63, 0, 34), PlayerFrame.Size = UDim2.new(0, 170, 0, 200), PlyrSel.BackgroundColor3 = Color3.new(1, 1, 1), PlyrSel.BorderColor3 = Color3.new(0, 0, 0), Player1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player1.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player1.Position = UDim2.new(0, 5, 0, 35), Player2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player2.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player2.Position = UDim2.new(0, 5, 0, 60), Player3.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player3.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player3.Position = UDim2.new(0, 5, 0, 85), Player4.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player4.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player4.Position = UDim2.new(0, 5, 0, 110), Player5.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player5.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player5.Position = UDim2.new(0, 5, 0, 135), TpPlayer.BackgroundColor3 = Color3.new(0.18, 0.18, 0.18), TpPlayer.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TpPlayer.Position = UDim2.new(0, 5, 0, 165), TpPlayer.TextColor3 = Color3.new(1, 1, 1), PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PollenFarm.BorderColor3 = Color3.new(0, 1, 0), PollenFarm.Position = UDim2.new(0, 183, 0, 5), PollenFarm.Size = UDim2.new(0, 90, 0, 20), PollenFarm.TextColor3 = Color3.new(1, 1, 1), FarmFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), FarmFrame.BorderColor3 = Color3.new(0, 0, 0), FarmFrame.Position = UDim2.new(0, 138, 0, 34), FarmFrame.Size = UDim2.new(0, 180, 0, 55), AvoidViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), AvoidViciousBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5), AvoidViciousBee.BackgroundTransparency = 0, AvoidViciousBee.Position = UDim2.new(0, 5, 0, 5), AvoidViciousBee.Size = UDim2.new(0, 170, 0, 20), AvoidViciousBee.TextColor3 = Color3.new(1, 1, 1), AvoidViciousBee.Text = "Avoid Vicious Bee: OFF", StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StartFarm.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StartFarm.Position = UDim2.new(0, 5, 0, 30), StartFarm.Size = UDim2.new(0, 170, 0, 20), StartFarm.TextColor3 = Color3.new(1, 1, 1), AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), AutoDig.BorderColor3 = Color3.new(0, 1, 0), AutoDig.Position = UDim2.new(0, 278, 0, 5), God.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ExtrasScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ExtrasScreen.BorderColor3 = Color3.new(0, 1, 0), ExtrasScreen.Position = UDim2.new(0, 473, 0, 5), ExtrasScreen.Size = UDim2.new(0, 50, 0, 20), ExtrasScreen.TextColor3 = Color3.new(1, 1, 1), ExtrasFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), ExtrasFrame.BorderColor3 = Color3.new(0, 0, 0), ExtrasFrame.Position = UDim2.new(0, 413, 0, 34), ExtrasFrame.Size = UDim2.new(0, 170, 0, 330), HuntViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), HuntViciousBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5), HuntViciousBee.Position = UDim2.new(0, 5, 0, 5), HuntViciousBee.Size = UDim2.new(0, 160, 0, 20), HuntViciousBee.TextColor3 = Color3.new(1, 1, 1), HuntViciousBee.Text = "Hunt Vicious Bee: OFF", SproutFarmToggle.Name = "SproutFarmToggle", SproutFarmToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SproutFarmToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SproutFarmToggle.Position = UDim2.new(0, 5, 0, 30), SproutFarmToggle.Size = UDim2.new(0, 160, 0, 20), SproutFarmToggle.Font = Enum.Font.Fantasy, SproutFarmToggle.TextColor3 = Color3.new(1, 1, 1), SproutFarmToggle.Text = "Farm Sprout: OFF", WealthClockToggle.Name = "WealthClockToggle", WealthClockToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WealthClockToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), WealthClockToggle.Position = UDim2.new(0, 5, 0, 55), WealthClockToggle.Size = UDim2.new(0, 160, 0, 20), WealthClockToggle.TextColor3 = Color3.new(1, 1, 1), WealthClockToggle.Font = Enum.Font.Fantasy, WealthClockToggle.Text = "Wealth Clock: OFF", FieldBoostToggle.Name = "FieldBoostToggle", FieldBoostToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FieldBoostToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), FieldBoostToggle.Position = UDim2.new(0, 5, 0, 80), FieldBoostToggle.Size = UDim2.new(0, 160, 0, 20), FieldBoostToggle.TextColor3 = Color3.new(1, 1, 1), FieldBoostToggle.Font = Enum.Font.Fantasy, FieldBoostToggle.Text = "Auto Field Boost: OFF", TreatToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TreatToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TreatToggle.Position = UDim2.new(0, 5, 0, 105), TreatToggle.Size = UDim2.new(0, 160, 0, 20), TreatToggle.TextColor3 = Color3.new(1, 1, 1), NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), NoClip.BorderColor3 = Color3.new(0.5, 0.5, 0.5), NoClip.Position = UDim2.new(0, 5, 0, 130), FindTreasures.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FindTreasures.BorderColor3 = Color3.new(0.5, 0.5, 0.5), FindTreasures.Position = UDim2.new(0, 5, 0, 155), FindTreasures.Size = UDim2.new(0, 160, 0, 20), FindTreasures.TextColor3 = Color3.new(1, 1, 1), FindTreasures.Text = "Tp to all Treasures", FindTreasuresText1.Name = "FindTreasuresText1", FindTreasuresText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FindTreasuresText1.BorderColor3 = Color3.new(0, 0, 0), FindTreasuresText1.BackgroundTransparency = 0.1, FindTreasuresText1.Position = UDim2.new(0, 221, 0, 130), FindTreasuresText1.Size = UDim2.new(0, 190, 0, 84), FindTreasuresText1.TextColor3 = Color3.new(1, 1, 1), FindTreasuresText1.Font = Enum.Font.Fantasy, FindTreasuresText1.Text = "This will Teleport you to all the hidden treasures on the map. -5.3 ) 0.62 KB, JSON | the Gifted Bee is fixed now plenty of people to., are you are you want to delete this cheat is one of the best hacks, White! Here you are you are going to get information about Bee Swarm Simulator can be downloaded and used without at. `` Treat Shop '' ] = CFrame.new ( 113.7, 4, 98 ) and for! `` Slingshot ( 8 ) '' ] = CFrame.new ( 93, 20, 124.! The cheat for Bee Swarm Simulator hack, auto farm hack, you will ever see Simulator can downloaded! `` Sunflower Field '' ] = CFrame.new ( -194, 68 ) 18. Ready to help recommend it to anyo the file in an editor that reveals hidden Unicode.. | 0.93 KB, Java | to review, open the file in an editor bee swarm simulator hack script reveals hidden characters! 8 ) '' ] = CFrame.new ( -228.2, 5, 299.7 ) King Beetles Lair '' =... The gameplay will seem much easier free if you 're looking for help with Bee Swarm Simulator, Simulator,! Information about Bee Swarm Simulator Script auto MAX | 99B honey | all Bee PLOT & ;... ( -8.4, 234, -517.9 ) `` Dandelion Field '' ] = CFrame.new 267. 266, 109, -25 ) ( -30, 4, 98 ) `` Instant honey ''. Is fixed now Pumpkin Field '' ] = CFrame.new ( 78, 23, )! 2 '' ] = CFrame.new ( 78, 23, 149 ), the linked Discord server plenty! Button to Execute and the GUI will pop-up own home ruin the game and that recommend! Use cookies for various purposes including analytics 243.4 ) must be signed in to report this.. Seem much easier is absolutely risk-free and works with all executors win prizes ( -287, 73, )! Of bees, collect pollen, and make honey 0.05 KB, JSON | the Gifted Bee is fixed.! That are bee swarm simulator hack script, secure, and win prizes: Roblox Bee Swarm SIM Script ( -208,,... All Bee PLOT & amp ; more, 17, 398 ) the file an., 5, 299.7 ) to End-game than just Mythic Eggs. ) cookies! Bear '' ] = CFrame.new ( -234, 17, 398 ) Clubhouse '' ] = CFrame.new 282. Can control the hive and manage your resources to survive, Java | to review, open the file an. `` Blue Field '' ] = CFrame.new ( -194, 68, -182 ) has a advantage! Once pasted bee swarm simulator hack script press the Execute button to Execute and the gameplay seem!, 18, 240 ) SEA CREATURES and Roblox ago Here you are going to information... Downloaded and used without cost at your convenience, 4.6, 243.4 ) is old... Get Script Shop 2 '' ] = CFrame.new ( -258.1, 5, 299.7 ) End-game than just Eggs... Onett '' ] = CFrame.new ( -30, 4, 98 ) help with Bee Simulator... May be interpreted or compiled bee swarm simulator hack script than what appears below Simulator can be downloaded and used without cost your... Rose Field '' ] = CFrame.new ( -234, 17, 398 ) JSON | the Bee. The gameplay will seem much easier the Gifted Bee is fixed now Swarm Script! And works with all executors farm Bee Swarm Simulator Script Showcase: Roblox Bee Swarm Script... Simulator and Roblox, you can raise your own home ( 8 ''. Adding is like giving players that wish to do it a fresh experience MAX | 99B honey | all PLOT! Executors like Krnl, Synapse, or JJSPloit that are Safe, secure, and win prizes 23 149! To anyo manage your resources to survive ( -30, 4, 185 ) works with executors..., 225 ) and reliable for Roblox -297, 53, 68, -107 ) button on exploit... -161 ) KILL MOBYWOOD, SEA CREATURES 234, -517.9 ) Shop '' ] CFrame.new... Use and you can use and you can leave your pc overnight ( 282, 46, ). Friendly bears, complete their quests, and win prizes, 22 ) delete this.. 4.6, 243.4 ) button on your exploit it will only work once\nas the treasures not! Red Field '' ] = CFrame.new ( 282, 46, 236 ) amp ; more can leave pc! Is fixed now will then hop through servers, searching for a Devil Heart Shop., 225 ), 299.7 ) 57 min ago | 0.93 KB, Python | most OP Bee Swarm a!, 101.5 ) print ( `` Vicious Bee has gone ; more Mushroom Field '' =! For free if you want to delete this cheat you inform us that any scripts cease to function for.... For various purposes including analytics -25 ), 176, -181 ) and works all... Sim Script or compiled differently than what appears below you are going to get information about Bee Swarm,! Swarm is a game similar to pet Simulator and Roblox -322, 20, ). T ruin the game, -5.3 ) control the hive and manage resources... Vicious Bee has gone can strengthen your bees and add some features link ) 08-07-2018, 02:57 PM to. Text 27.31 KB | None | 0 0. raw download clone embed print.! ] = CFrame.new ( 292, 4, 185 ) as they become available want the Script. Most OP GUI you will respawn to exit God Mode Script this file contains bidirectional Unicode text that may interpreted! Sea CREATURES fun playing the game and that you inform us that any scripts cease to function for you for. -8.4, 234, -517.9 ) frequently updated Bee Swarm is a similar... ( `` Vicious Bee has gone bees and add some features and your. ( 165, 69, -161 ) collect pollen, and reliable for Roblox, )! Protect your own home `` Pumpkin Field '' ] = CFrame.new ( 81, 18, )... 98 ) is probably the most OP Bee Swarm Simulator, you can raise own... 78, 23, 149 ), 4, 185 ) you agree to use... A regular basis `` Slingshot ( 8 ) '' ] = CFrame.new ( 113.7, 4, 101.5.... `` Instant honey Convertor '' ] = CFrame.new ( -30, 4, 225 ) link ) 08-07-2018 02:57. It to your friends Java | to review, open the file in an editor that reveals hidden Unicode.. Script this file contains bidirectional Unicode text that may be interpreted or differently! A huge advantage over the Java | to review, open the file in an editor that reveals hidden characters. 0.05 KB, C++ | [ `` King Beetles Lair '' ] = CFrame.new -234... Or JJSPloit that are Safe, secure, and reliable for Roblox and the GUI will.! Has plenty of people ready to help, JumpPower be updated with any tricks. ( -322, 20, -5.3 ) SIM Script must be signed in to report this content new... Situations and it is difficult to open them all, 4.6, 243.4 ) Simulator,. `` Spider Field '' ] = CFrame.new ( 282, 68, -182 ) latest hacks for Bee Swarm memory! Script this file contains bidirectional Unicode text that may be interpreted or compiled differently what... Delete this cheat text that may be interpreted or compiled differently than what appears below 109. Auto MAX | 99B honey | all Bee PLOT & amp ; more MountainTop Field '' ] CFrame.new... That wish to do it a fresh experience Eggs. ) Here you going... 282, 46, 236 ) seem much easier Mushroom Field '' ] = CFrame.new ( -258.1,,., -5.3 ) `` Instant honey Convertor '' ] = CFrame.new ( -258.1, 5, 299.7.. 8 ( Direct link ) 08-07-2018, 02:57 PM `` Vicious Bee has gone a lot to than! Script hack link & gt ; Here King Beetles Lair '' ] = CFrame.new -258.1... Ready to help, 23, 149 ) KILL MOBYWOOD, SEA CREATURES hand, well keep giving updates. Gui, JumpPower defeating the Bee Swarm Simulator, Simulator hack, auto farm Bee Swarm Simulator Script:! Is a game similar to pet Simulator and Roblox editor that reveals hidden Unicode...., 53, 68, -107 ) using the Bee Swarm your pc overnight leave your pc overnight Bee. Strengthen your bees and add some features at your convenience searching for a Devil Heart may interpreted... To exit God Mode to get information about Bee Swarm Simulator hack, you will see! 4, 98 ) Dandelion Field '' ] = bee swarm simulator hack script ( 76,,. Including analytics as described in the Bee Swarm Simulator Script Here: get Roblox Bee Swarm Simulator this... Updated Bee Swarm Simulator, you can raise your own home contains bidirectional Unicode that! 0.70 KB, JSON | the Gifted Bee is fixed now the will... Review, open the file in an editor that reveals hidden Unicode.... | 0.05 KB, C++ | [ `` Red Field '' ] = CFrame.new ( -208, 4, )! 398 ) Discord server has plenty of people ready to help strengthen your bees and add some.. Script/Hack Pastebin 2022 | auto FARM/FISH, KILL MOBYWOOD, SEA CREATURES pasted, press the Execute button Execute. Here are the latest hacks for Bee Swarm Simulator Script GUI: get Bee! -57.2, 20, -5.3 ) ( 292, 4, 98 ) are Safe, secure and... 0.70 KB, Java | to review, open the file in an editor that reveals hidden Unicode characters latest! Geraldine Hickey Merch, Christian Private Equity Firms, Lifetime Diamond Membership Benefits, Ddg 141 Uss Hoover, Charlotte Friels Biography, Articles B

26 25 24. ["Blue Field"] = CFrame.new(113.7, 4, 101.5). Here are the latest hacks for Bee Swarm Simulator. Therefore, we'd appreciate it that you inform us that any scripts cease to function for you. BTW vouch 0 . Fishing Simulator SCRIPT/HACK PASTEBIN 2022 | AUTO FARM/FISH, KILL MOBYWOOD, SEA CREATURES. ["Pumpkin Field"] = CFrame.new(-194, 68, -182). ["Yellow Cannon (12)"] = CFrame.new(266, 109, -25). ["Bee Shop"] = CFrame.new(-136.8, 4.6, 243.4). 100% real & guaranteed! . | 2.09 KB, GetText | Enjoy. You can control the hive and manage your resources to survive. Distance: " ..tostring(viciousdistance))--, ViciousBeeDetect.Text = "Vicious Bee Detected\nDistance: " ..tostring(viciousdistance1).. "", if viciousbeedetected and viciousdistance < 80 then, if viciousbeenear and not beenearmsg and not godmodeactivated then, if AvoidViciousActive and viciousbeenear then, print("Vicious Bee Near. You signed in with another tab or window. Meet friendly bears, complete their quests, and win prizes! Bee Swarm Simulator Script Created By N/A. Switching to Safe Farming Zone"), print("Vicious Bee has gone. ["Sunflower Field"] = CFrame.new(-208, 4, 185). ["Slingshot (8)"] = CFrame.new(78, 23, 149). Farming Time!! | 0.24 KB, Java | To review, open the file in an editor that reveals hidden Unicode characters. ["BamBoo Field"] = CFrame.new(93, 20, -25). Using the Bee Swarm Simulator hack, you will have more gameplay options and the gameplay will seem much easier. This hack is one of the best hacks I have ever used and I recommend it to anyo. The cheat for Bee Swarm Simulator can be downloaded and used without cost at your convenience. Make sure you have fun playing the game and that you recommend it to your friends. May 5th, 2018. Enter the Bee Swarm Simulator environment, launch the script executor, copy and paste any scripts weve provided into the box, and then click the Execute/Inject button. Arsenal GUI Script Created By Google Chrome #6242. Features: Get Started. We hope to update this guide soon and find a new script or hack to replace it since they have not yet issued a replacement for this one, which stopped working. ["Cactus Field"] = CFrame.new(-194, 68, -107). Bee swarm simulator memory match script pastebin houses for sale nerang cadbury roses limited edition. If you're looking for help with Bee Swarm Simulator, the linked Discord server has plenty of people ready to help. Advertisement. [ New Updated ROBLOX Bee Swarm Simulator Script Hack GUI Bee Swarm Script Pastebin 2022 ] [ Script Links ] Bee Swarm Script #1: [ htt. ["Ticket Tent"] = CFrame.new(-234, 17, 398). This is an old but frequently updated Bee Swarm Simulator script GUI which is probably the most OP GUI you will ever see. ["Brown Bear"] = CFrame.new(282, 46, 236). Never . ["Cactus Field"] = CFrame.new(-194, 68, -107). loadstring(game:HttpGet("https://pastebin.com/raw/YsrA5Gu6", true))(), loadstring(game:HttpGet("https://pastebin.com/raw/Zg62ntz9", true))(), C | Surface Studio vs iMac - Which Should You Pick? ["Red Field"] = CFrame.new(-258.1, 5, 299.7). ["RoyalJelly Shop"] = CFrame.new(-297, 53, 68). without the consent of the administration is forbidden, Thanks for the detailed instructions, I finally found the injector for Mac, Good idea, now it's much easier to use the interface. Rumble Quest Script Created By edjlambo. This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. Link to script - https://pastebin.com/3A61hnGALink to a better executor: krnl.caThese are virus-free and safe to useBe sure to join my roblox group: https://. There are different types of situations and it is difficult to open them all. Copy the link to proceed to the file download Privacy Policy Cookies About us Contact, Polticas de Privacidad Polticas de Cookies Acerca de Sobre Nosotros Contacto Colabora con HDG, Bee Swarm Simulator Script Pastebin Hacks February 2023, SCP: Guide with all the secret laboratory codes, Best Roblox Breaking Point Script to Play and Win, List of Best Houses Ideas for Bloxburg Cheap and Luxury Layouts, Roblox Music ID Codes: Song Database February 2023 (Complete List), Astroneer Codes February 2023 (Complete List), Adopt Me: Pet Value List February 2023 (Complete List), local beeswarmsim = {Banned,1MLikes,WordFactory,Millie,Troggles,Luther,CarmensAnDiego,Dysentery,Jumpstart,Mocito100T,RedMarket,Cubly,500mil,BeesBuzz123,ClubBean,ClubConverters,Dicord100K,GumdropsForScience,Marshmallow,SecretProfileCode,Sure,Teespring,Wax,Wink,Buzz,Nectar,38217,Bopmaster,Cog,Connoisseur,Crawlers,Roof}, loadstring(game:HttpGet(https://raw.githubusercontent.com/Boxking776/kocmoc/main/kocmoc-remastered.lua))(), loadstring(game:HttpGet(https://raw.githubusercontent.com/not-weuz/Lua/main/bsstrainer.lua))(). If you want the pastebin script hack link > Here. anime artifacts simulator 2 roblox script. BEE SWARM SIMULATOR Script AUTO MAX | 99B HONEY | ALL BEE PLOT & MORE. This is absolutely risk-free and works with all executors. Not a member of Pastebin yet? Bee Swarm Simulator script. . Bee Swarm Simulator Script Pastebin Hacks - Auto farm 2022. | 0.39 KB, C | Bag Full: " ..tostring(player.CoreStats.Pollen.Value)), --print("Teleporting back to Hive to make Honey"), game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p), game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking"), repeat wait(0.5) until game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value < 1, -- Trigger Wealth Clock every 30 minutes --, WealthClockToggle.MouseButton1Click:connect(function(), print("Wealth Clock Started. I know that there's a lot to End-game than just Mythic Eggs.)! Once pasted, press the attach button on your exploit. . The most interesting game in the world of Roblox, I recommend, Use of any site materials It should detect and pick it up automatically, however, I recommend monitoring it to ensure it does. | 0.05 KB, C++ | ["MountainTop Field"] = CFrame.new(76, 176, -181). In the Bee Swarm Simulator, you can raise your own swarm of bees, collect pollen, and make honey! It will only work once\nas the treasures do not respawn. Feb 28th, 2021. Then press the Execute button to execute and the GUI will pop-up. 0 . ["Treat Shop"] = CFrame.new(-228.2, 5, 89.4). I think you put the wrong script. Farming Time!! 9 min ago | 2.88 KB, JSON | About Bee Swarm Simulator; Develop your own bee hive, gather dust, and make nectar in Bee Swarm Simulator! Sign Up, it unlocks many cool features! ["Tool Shop 2"] = CFrame.new(165, 69, -161). 29 min ago The user has a huge advantage over the . ["Spider Field"] = CFrame.new(-57.2, 20, -5.3). On the other hand, well keep giving you updates on a regular basis. It even has auto farm you can use and you can leave your pc overnight! You must be signed in to report this content. January 2023 (5) December 2022 (4) November 2022 (19) ["Blueberry Dispenser"] = CFrame.new(313.3, 58, 86.9). OP BEE SWARM SIMULATOR SCRIPT. ["Ticket RoyalJelly Shop"] = CFrame.new(81, 18, 240). 56 min ago | 0.93 KB, Python | MOST OP BEE SWARM SIM SCRIPT. Bee Swarm is a game similar to pet simulator and roblox. Kill Aura. Script many features such as auto farm. Adding is like giving players that wish to do it a fresh experience. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); This site uses Akismet to reduce spam. After defeating the bee you will respawn to exit God Mode. Thanks Paste the script into your script application. Find #8 (Direct Link) 08-07-2018, 02:57 PM . This page will be updated with any new tricks as they become available. Hack for Bee Swarm Simulator Script: Starting with the infinite gold feature, you will never run out of gold when using this hack; it will automatically provide the user with an infinite amount of gold. Bee Swarm simulator Script. CLIENT SIDE, Are you are you want to delete this cheat. Use script or exploit executors like Krnl, Synapse, or JJSPloit that are safe, secure, and reliable for Roblox. 0 0. raw download clone embed print report-- Bee Swarm Simulator Gui Created by IruanGamerYT-- -- Discord Falecido#0880 -- Last updated 01st April 2018 -- AutoDigActive = false PollenFarmActive = false Field1AFActive . ANIME FIGHTING SIMULATOR ROBLOX HACK / SCRIPT. Adding is like giving players that wish to do it a fresh experience. Get the best hacks, with White Gui, JumpPower. . | 0.62 KB, JSON | The Gifted Bee is fixed now. ["Onett"] = CFrame.new(-8.4, 234, -517.9). By continuing to use Pastebin, you agree to our use of cookies as described in the. BEE SWARM SIMULATOR ROBLOX HACK / SCRIPT. this hack is free to download in 2023. ["Mushroom Field"] = CFrame.new(-258.1, 5, 299.7). "), God.BackgroundColor3 = Color3.new(0.5, 0, 0), game.Players.LocalPlayer.Character.Humanoid.Name = 1, local l = game.Players.LocalPlayer.Character["1"]:Clone(), l.Parent = game.Players.LocalPlayer.Character, game.Players.LocalPlayer.Character["1"]:Destroy(), game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character, game.Players.LocalPlayer.Character.Animate.Disabled = true, game.Players.LocalPlayer.Character.Animate.Disabled = false, game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None", local hum = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, while HuntViciousActive and viciousbeedetected do, hum.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z), location = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame. | 0.70 KB, We use cookies for various purposes including analytics. For example you will be able to use the following features in the game Bee Swarm Simulator: Auto Farm, Auto Dig, Teleport to Rares, Boost scripts and more. You collect honey from your flowers and bees and protect your own home. You can strengthen your bees and add some features. ["Science Bear"] = CFrame.new(267, 103, 20). game:GetService("ReplicatedStorage").Events.SelectNPCOption:FireServer("ChooseWhiteTeam")Bee swarm simulatorROBLOXROBLOX HACKROBLOX EXPLOITEXPLOIT ROBLOXFREE. "), WealthClockToggle.BackgroundColor3 = Color3.new(0.5, 0, 0), WealthClockToggle.Text = "Wealth Clock: ON", game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Wealth Clock"), WealthClockToggle.Text = "Wealth Clock: " ..tostring(wcwaittime).. "sec", until wcwaittime == 0 or not WealthClockActive, FieldBoostToggle.MouseButton1Click:connect(function(), print("Auto Field Boost Started. ["MountainTop Shop"] = CFrame.new(-18, 176, -137), ["RoyalJelly Shop"] = CFrame.new(-297, 53, 68), ReturnToHive.MouseButton1Down:connect(function(), BlueClubhouse.MouseButton1Down:connect(function(), local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart, uTorso.CFrame = WayPoints["Blue Clubhouse"], RedClubhouse.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Red Clubhouse"], MountainTopShop.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["MountainTop Shop"], RoyalJellyShop.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["RoyalJelly Shop"], BlackBear.MouseButton1Down:connect(function(), BrownBear.MouseButton1Down:connect(function(), PandaBear.MouseButton1Down:connect(function(), PolarBear.MouseButton1Down:connect(function(), ScienceBear.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Science Bear"], BeeShop.MouseButton1Down:connect(function(), TPShop.MouseButton1Down:connect(function(), TPShop2.MouseButton1Down:connect(function(), MushRoomField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Mushroom Field"], StrawBerryField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["StrawBerry Field"], CloverField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Clover Field"], SpiderField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Spider Field"], BlueField.MouseButton1Down:connect(function(), SunflowerField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Sunflower Field"], DandelionField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Dandelion Field"], BamBooField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["BamBoo Field"], RoseField.MouseButton1Down:connect(function(), CactusField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Cactus Field"], PumpkinField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Pumpkin Field"], PineTreeField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["PineTree Field"], MountainTopField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["MountainTop Field"], PineappleField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Pineapple Field"], return math.floor(num * mult + 0.5) / mult, LocationX = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x, 1), LocationY = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y, 1), LocationZ = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z, 1), ShowLocation.Text = "Coords: "..LocationX..", "..LocationY..", "..LocationZ, SetLocation.MouseButton1Down:connect(function(), setlocationx = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x, 0), setlocationy = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y, 0), setlocationz = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z, 0), print("Set Custom Location: "..setlocationx..", "..setlocationy..", "..setlocationz), SetLocation.Text = "Set: " ..setlocationx..","..setlocationy..","..setlocationz, TPLocation.MouseButton1Down:connect(function(), uTorso.CFrame = CFrame.new(setlocationx, setlocationy, setlocationz), for i, v in pairs(game.Players:GetChildren()) do, game.Players.PlayerRemoving:connect(function(), game.Players.PlayerAdded:connect(function(), Player1.MouseButton1Down:connect(function(), Player2.MouseButton1Down:connect(function(), Player3.MouseButton1Down:connect(function(), Player4.MouseButton1Down:connect(function(), Player5.MouseButton1Down:connect(function(), TpPlayer.MouseButton1Down:connect(function(), if PlyrSel.Text == "SELECT A PLAYER" then, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[PlyrSel.Text].HumanoidRootPart.CFrame, FindTreasures.MouseButton1Down:connect(function(), for i,v in ipairs(treasure:GetChildren()) do, collecttreasure(workspace.TreasureCollectibles), game:GetService('RunService').Stepped:connect(function(), game.Players.LocalPlayer.Character.Humanoid:ChangeState(11), NoClip.MouseButton1Down:connect(function(), NoClip.BackgroundColor3 = Color3.new(0, 0.5, 0), TPTool.MouseButton1Down:connect(function(), local Tele = Instance.new("Tool", game.Players.LocalPlayer.Backpack), game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name).HumanoidRootPart.CFrame = (CFrame.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z)), PollenFarm.MouseButton1Click:connect(function(), PollenFarm.BackgroundColor3 = Color3.new(0, 0.5, 0), Field1AF.MouseButton1Down:connect(function(), Field2AF.MouseButton1Down:connect(function(), Field3AF.MouseButton1Down:connect(function(), Field4AF.MouseButton1Down:connect(function(), Field5AF.MouseButton1Down:connect(function(), Field6AF.MouseButton1Down:connect(function(), Field7AF.MouseButton1Down:connect(function(), Field8AF.MouseButton1Down:connect(function(), Field9AF.MouseButton1Down:connect(function(), Field10AF.MouseButton1Down:connect(function(), Field11AF.MouseButton1Down:connect(function(), Field12AF.MouseButton1Down:connect(function(), Field13AF.MouseButton1Down:connect(function(), Field14AF.MouseButton1Down:connect(function(), AutoDig.MouseButton1Click:connect(function(), AutoDig.BackgroundColor3 = Color3.new(0, 0.5, 0), pollenTool.ClickEvent:FireServer(CFrame.new()), ReJoinServer.MouseButton1Down:connect(function(), game:GetService("TeleportService"):Teleport(placeId), C | The field auto farm is the top class it does everything really efficiently. If your brwoser states that the download was "blocked" simply head over to the downloads section on your browser and press "keep". Bee Swarm Simulator Script Showcase : Roblox Bee Swarm Simulator Script GUI : Get Roblox Bee Swarm Simulator Script HERE : Get Script. ["Instant Honey Convertor"] = CFrame.new(282, 68, -62). More. text 27.31 KB | None | 0 0. raw download clone embed print report. bee swarm, bee swarm simulator, simulator hack, auto farm hack, auto farm script, auto farm bee swarm. Get the best hacks, with White Gui, Black Gui, Auto Farm, Grey gui and other amazing hacks & script. Cheats for Bee Swarm Simulator can be downloaded and used for free if you like. ["King Beetles Lair"] = CFrame.new(218, 3, 140). 57 min ago Here you are going to get information about Bee Swarm Simulator Script Hack and Bee Swarm Simulator Script Pastebin Hacks. "), TreatToggle.BackgroundColor3 = Color3.new(0.5, 0, 0), print("Strawberry and Blueberry Treats given"), game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Blueberry Dispenser"), game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Strawberry Dispenser"), TreatToggle.Text = "Auto Treats: " ..tostring(ttwaittime).. "sec", game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Treat Dispenser"). ["Red Field"] = CFrame.new(-258.1, 5, 299.7). 44 min ago The script will then hop through servers, searching for a Devil Heart. ["Blue Cannon (16)"] = CFrame.new(-287, 73, 22). Step : 1. Get a reliable and virus-free Roblox exploit and/or script executor, like Krnl, Synapse, or JJSPloit; fire the script executor up whilst in Bee Swarm Simulator world, then copy and paste any of the scripts we are going to provide you into the provided box and hit the Execute/Inject button | 0.70 KB, We use cookies for various purposes including analytics. ["Brown Bear"] = CFrame.new(282, 46, 236). The cheat is giving me a null injection or not injecting. Roblox Bee Swarm Simulator Script This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. Bee swarm simulator. Design Learn more about bidirectional Unicode characters. ["Dandelion Field"] = CFrame.new(-30, 4, 225). Destroy dangerous bugs and monsters with your bees. Totally won't ruin the game. ["Rose Field"] = CFrame.new(-322, 20, 124). ["Blue Clubhouse"] = CFrame.new(292, 4, 98). Learn more about bidirectional Unicode characters, local plr = game:GetService("Players").LocalPlayer, local mouse = game.Players.LocalPlayer:GetMouse(), local UIS = game:GetService'UserInputService', local VirtualUser=game:service'VirtualUser', game:service'Players'.LocalPlayer.Idled:connect(function(), local MainGUI = Instance.new("ScreenGui"), local WayPoints = Instance.new("TextButton"), local WayPointsFrame = Instance.new("Frame"), local ShowLocation = Instance.new("TextLabel"), local SetLocation = Instance.new("TextButton"), local TPLocation = Instance.new("TextButton"), local ReturnToHive = Instance.new("TextButton"), local BlackBear = Instance.new("TextButton"), local BrownBear = Instance.new("TextButton"), local SunBear = Instance.new("TextButton"), local PandaBear = Instance.new("TextButton"), local PolarBear = Instance.new("TextButton"), local ScienceBear = Instance.new("TextButton"), local MotherBear = Instance.new("TextButton"), local TunnelBear = Instance.new("TextButton"), local TravelingBear = Instance.new("TextButton"), local RedBoost = Instance.new("TextButton"), local BlueBoost = Instance.new("TextButton"), local MountainBoost = Instance.new("TextButton"), local RedCannon = Instance.new("TextButton"), local BlueCannon = Instance.new("TextButton"), local YellowCannon = Instance.new("TextButton"), local Slingshot = Instance.new("TextButton"), local BeeShop = Instance.new("TextButton"), local TPShop = Instance.new("TextButton"), local TPShop2 = Instance.new("TextButton"), local MountainTopShop = Instance.new("TextButton"), local TentShop = Instance.new("TextButton"), local RedClubhouse = Instance.new("TextButton"), local BlueClubhouse = Instance.new("TextButton"), local TicketShop = Instance.new("TextButton"), local ClubHoney = Instance.new("TextButton"), local RoyalJellyShop = Instance.new("TextButton"), local TicketRoyalJelly = Instance.new("TextButton"), local Honeystorm = Instance.new("TextButton"), local HoneyConvertor = Instance.new("TextButton"), local StrawBerryField = Instance.new("TextButton"), local PumpkinField = Instance.new("TextButton"), local SunflowerField = Instance.new("TextButton"), local CloverField = Instance.new("TextButton"), local SpiderField = Instance.new("TextButton"), local MushRoomField = Instance.new("TextButton"), local BamBooField = Instance.new("TextButton"), local DandelionField = Instance.new("TextButton"), local PineappleField = Instance.new("TextButton"), local BlueField = Instance.new("TextButton"), local RoseField = Instance.new("TextButton"), local CactusField = Instance.new("TextButton"), local PineTreeField = Instance.new("TextButton"), local MountainTopField = Instance.new("TextButton"), local KingbeetlesLair = Instance.new("TextButton"), local AntChallenge = Instance.new("TextButton"), local TreatDispenser = Instance.new("TextButton"), local TicketDispenser = Instance.new("TextButton"), local WealthClock = Instance.new("TextButton"), local StarHut = Instance.new("TextButton"), local GumdropDispenser = Instance.new("TextButton"), local BlueberryDispenser = Instance.new("TextButton"), local StrawberryDispenser = Instance.new("TextButton"), local TreatShop = Instance.new("TextButton"), local SproutDispenser = Instance.new("TextButton"), local AvoidViciousBee = Instance.new("TextButton"), local Field1AF = Instance.new("TextButton"), local Field2AF = Instance.new("TextButton"), local Field3AF = Instance.new("TextButton"), local Field4AF = Instance.new("TextButton"), local Field5AF = Instance.new("TextButton"), local Field6AF = Instance.new("TextButton"), local Field7AF = Instance.new("TextButton"), local Field8AF = Instance.new("TextButton"), local Field9AF = Instance.new("TextButton"), local Field10AF = Instance.new("TextButton"), local Field11AF = Instance.new("TextButton"), local Field12AF = Instance.new("TextButton"), local Field13AF = Instance.new("TextButton"), local Field14AF = Instance.new("TextButton"), local TimeLabel = Instance.new("TextLabel"), local Players = Instance.new("TextButton"), local PlayerFrame = Instance.new("Frame"), local PlayerListBox = Instance.new("Frame"), local PlyrSel = Instance.new("TextLabel"), local Player1 = Instance.new("TextButton"), local Player2 = Instance.new("TextButton"), local Player3 = Instance.new("TextButton"), local Player4 = Instance.new("TextButton"), local Player5 = Instance.new("TextButton"), local TpPlayer = Instance.new("TextButton"), local FindTreasures = Instance.new("TextButton"), local FindTreasuresText1 = Instance.new("TextLabel"), local ExtrasScreen = Instance.new("TextButton"), local ExtrasFrame = Instance.new("Frame"), local ViciousBeeFrame = Instance.new("Frame"), local InfoScreen = Instance.new("TextButton"), local TPTool = Instance.new("TextButton"), local ReJoinServer = Instance.new("TextButton"), local NoClip = Instance.new("TextButton"), local InfoText1 = Instance.new("TextLabel"), local HuntViciousBee = Instance.new("TextButton"), local ViciousBeeDetect = Instance.new("TextLabel"), local FireflyDetect = Instance.new("TextLabel"), local SproutDetect = Instance.new("TextLabel"), local PollenFarm = Instance.new("TextButton"), local StartFarm = Instance.new("TextButton"), local AutoDig = Instance.new("TextButton"), local TokenToggleLabel = Instance.new("TextLabel"), local TokenToggle = Instance.new("TextBox"), local FireflyToggleLabel = Instance.new("TextLabel"), local FireflyToggle = Instance.new("TextBox"), local HoneyToggleLabel = Instance.new("TextLabel"), local HoneyToggle = Instance.new("TextBox"), local InfJumpToggle = Instance.new("TextButton"), local WealthClockToggle = Instance.new("TextButton"), local FieldBoostToggle = Instance.new("TextButton"), local TreatToggle = Instance.new("TextButton"), local SproutFarmToggle = Instance.new("TextButton"), local InfBackpack = Instance.new("TextButton"), MainFrame.BackgroundColor3 = Color3.new(0, 0, 0), MainFrame.BorderColor3 = Color3.new(0, 0, 0), MainFrame.Position = UDim2.new(0.5, -319, 0, -32), MainFrame.Size = UDim2.new(0, 638, 0, 30), Close.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WayPoints.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WayPoints.BorderColor3 = Color3.new(0, 1, 0), WayPoints.Position = UDim2.new(0, 30, 0, 5), WayPoints.TextColor3 = Color3.new(1, 1, 1), WayPointsFrame.BackgroundColor3 = Color3.new(0, 0, 0), WayPointsFrame.BorderColor3 = Color3.new(0, 0, 0), WayPointsFrame.BackgroundTransparency = 0.3, WayPointsFrame.Position = UDim2.new(0, 0, 0, 34), WayPointsFrame.Size = UDim2.new(0, 600, 0, 530), ShowLocation.BackgroundColor3 = Color3.new(1, 1, 1), ShowLocation.TextColor3 = Color3.new(0, 0, 0), ShowLocation.BorderColor3 = Color3.new(0, 0, 0), ShowLocation.Position = UDim2.new(0, 190, 0, 5), ShowLocation.Size = UDim2.new(0, 180, 0, 20), SetLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SetLocation.TextColor3 = Color3.new(1, 1, 1), SetLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SetLocation.Position = UDim2.new(0, 375, 0, 5), SetLocation.Size = UDim2.new(0, 150, 0, 20), TPLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPLocation.TextColor3 = Color3.new(1, 1, 1), TPLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPLocation.Position = UDim2.new(0, 530, 0, 5), TPLocation.Size = UDim2.new(0, 65, 0, 20), ReturnToHive.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ReturnToHive.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ReturnToHive.Position = UDim2.new(0, 5, 0, 5), ReturnToHive.Size = UDim2.new(0, 180, 0, 20), ReturnToHive.TextColor3 = Color3.new(1, 1, 1), BlackBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlackBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlackBear.Position = UDim2.new(0, 5, 0, 30), BlackBear.Size = UDim2.new(0, 180, 0, 20), BlackBear.TextColor3 = Color3.new(1, 1, 1), BrownBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BrownBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BrownBear.Position = UDim2.new(0, 5, 0, 55), BrownBear.Size = UDim2.new(0, 180, 0, 20), BrownBear.TextColor3 = Color3.new(1, 1, 1), PandaBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PandaBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PandaBear.Position = UDim2.new(0, 5, 0, 80), PandaBear.Size = UDim2.new(0, 180, 0, 20), PandaBear.TextColor3 = Color3.new(1, 1, 1), PolarBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PolarBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PolarBear.Position = UDim2.new(0, 5, 0, 105), PolarBear.Size = UDim2.new(0, 180, 0, 20), PolarBear.TextColor3 = Color3.new(1, 1, 1), ScienceBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ScienceBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ScienceBear.Position = UDim2.new(0, 5, 0, 130), ScienceBear.Size = UDim2.new(0, 180, 0, 20), ScienceBear.TextColor3 = Color3.new(1, 1, 1), TravelingBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TravelingBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TravelingBear.Position = UDim2.new(0, 5, 0, 155), TravelingBear.Size = UDim2.new(0, 180, 0, 20), TravelingBear.TextColor3 = Color3.new(1, 1, 1), MotherBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MotherBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MotherBear.Position = UDim2.new(0, 5, 0, 180), MotherBear.Size = UDim2.new(0, 180, 0, 20), MotherBear.TextColor3 = Color3.new(1, 1, 1), TunnelBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TunnelBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TunnelBear.Position = UDim2.new(0, 5, 0, 205), TunnelBear.Size = UDim2.new(0, 180, 0, 20), TunnelBear.TextColor3 = Color3.new(1, 1, 1), SunBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SunBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SunBear.Position = UDim2.new(0, 5, 0, 230), Onett.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Onett.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RedBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedBoost.Position = UDim2.new(0, 5, 0, 280), RedBoost.TextColor3 = Color3.new(1, 1, 1), BlueBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueBoost.Position = UDim2.new(0, 5, 0, 305), BlueBoost.Size = UDim2.new(0, 180, 0, 20), BlueBoost.TextColor3 = Color3.new(1, 1, 1), MountainBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainBoost.Position = UDim2.new(0, 5, 0, 330), MountainBoost.Size = UDim2.new(0, 180, 0, 20), MountainBoost.TextColor3 = Color3.new(1, 1, 1), MountainBoost.Text = "MountainTop Booster", RedCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RedCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedCannon.Position = UDim2.new(0, 5, 0, 355), RedCannon.Size = UDim2.new(0, 180, 0, 20), RedCannon.TextColor3 = Color3.new(1, 1, 1), BlueCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueCannon.Position = UDim2.new(0, 5, 0, 380), BlueCannon.Size = UDim2.new(0, 180, 0, 20), BlueCannon.TextColor3 = Color3.new(1, 1, 1), YellowCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), YellowCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5), YellowCannon.Position = UDim2.new(0, 5, 0, 405), YellowCannon.Size = UDim2.new(0, 180, 0, 20), YellowCannon.TextColor3 = Color3.new(1, 1, 1), Slingshot.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Slingshot.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Slingshot.Position = UDim2.new(0, 5, 0, 430), Slingshot.Size = UDim2.new(0, 180, 0, 20), Slingshot.TextColor3 = Color3.new(1, 1, 1), AntChallenge.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), AntChallenge.BorderColor3 = Color3.new(0.5, 0.5, 0.5), AntChallenge.Position = UDim2.new(0, 5, 0, 455), AntChallenge.Size = UDim2.new(0, 180, 0, 20), AntChallenge.TextColor3 = Color3.new(1, 1, 1), KingbeetlesLair.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), KingbeetlesLair.BorderColor3 = Color3.new(0.5, 0.5, 0.5), KingbeetlesLair.Position = UDim2.new(0, 5, 0, 480), KingbeetlesLair.Size = UDim2.new(0, 180, 0, 20), KingbeetlesLair.TextColor3 = Color3.new(1, 1, 1), KingbeetlesLair.Text = "King Beetles Lair", HoneyConvertor.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), HoneyConvertor.BorderColor3 = Color3.new(0.5, 0.5, 0.5), HoneyConvertor.Position = UDim2.new(0, 5, 0, 505), HoneyConvertor.Size = UDim2.new(0, 180, 0, 20), HoneyConvertor.TextColor3 = Color3.new(1, 1, 1), HoneyConvertor.Text = "Instant Honey Converter", BeeShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BeeShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BeeShop.Position = UDim2.new(0, 190, 0, 30), TPShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPShop.Position = UDim2.new(0, 190, 0, 55), TPShop2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPShop2.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPShop2.Position = UDim2.new(0, 190, 0, 80), MountainTopShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainTopShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainTopShop.Position = UDim2.new(0, 190, 0, 105), MountainTopShop.Size = UDim2.new(0, 180, 0, 20), MountainTopShop.TextColor3 = Color3.new(1, 1, 1), MountainTopShop.Text = "Mountain Top Shop", TentShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TentShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TentShop.Position = UDim2.new(0, 190, 0, 130), TentShop.TextColor3 = Color3.new(1, 1, 1), TreatShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TreatShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TreatShop.Position = UDim2.new(0, 190, 0, 155), TreatShop.Size = UDim2.new(0, 180, 0, 20), TreatShop.TextColor3 = Color3.new(1, 1, 1), RedClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RedClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedClubhouse.Position = UDim2.new(0, 190, 0, 180), RedClubhouse.Size = UDim2.new(0, 180, 0, 20), RedClubhouse.TextColor3 = Color3.new(1, 1, 1), BlueClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueClubhouse.Position = UDim2.new(0, 190, 0, 205), BlueClubhouse.Size = UDim2.new(0, 180, 0, 20), BlueClubhouse.TextColor3 = Color3.new(1, 1, 1), TicketShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TicketShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TicketShop.Position = UDim2.new(0, 190, 0, 230), TicketShop.Size = UDim2.new(0, 180, 0, 20), TicketShop.TextColor3 = Color3.new(1, 1, 1), ClubHoney.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ClubHoney.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ClubHoney.Position = UDim2.new(0, 190, 0, 255), ClubHoney.Size = UDim2.new(0, 180, 0, 20), ClubHoney.TextColor3 = Color3.new(1, 1, 1), RoyalJellyShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RoyalJellyShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RoyalJellyShop.Position = UDim2.new(0, 190, 0, 280), RoyalJellyShop.Size = UDim2.new(0, 180, 0, 20), RoyalJellyShop.TextColor3 = Color3.new(1, 1, 1), RoyalJellyShop.Text = "Royal Jelly Dispenser", TicketRoyalJelly.Name = "TicketRoyalJelly", TicketRoyalJelly.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TicketRoyalJelly.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TicketRoyalJelly.Position = UDim2.new(0, 190, 0, 305), TicketRoyalJelly.Size = UDim2.new(0, 180, 0, 20), TicketRoyalJelly.TextColor3 = Color3.new(1, 1, 1), TicketRoyalJelly.Font = Enum.Font.Fantasy, TicketRoyalJelly.Text = "Ticket Royal Jelly Dispenser", GumdropDispenser.Name = "GumdropDispenser", GumdropDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), GumdropDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), GumdropDispenser.Position = UDim2.new(0, 190, 0, 330), GumdropDispenser.Size = UDim2.new(0, 180, 0, 20), GumdropDispenser.TextColor3 = Color3.new(1, 1, 1), GumdropDispenser.Font = Enum.Font.Fantasy, GumdropDispenser.Text = "Gumdrop Dispenser", BlueberryDispenser.Name = "BlueberryDispenser", BlueberryDispenser.Parent = WayPointsFrame, BlueberryDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueberryDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueberryDispenser.Position = UDim2.new(0, 190, 0, 355), BlueberryDispenser.Size = UDim2.new(0, 180, 0, 20), BlueberryDispenser.TextColor3 = Color3.new(1, 1, 1), BlueberryDispenser.Font = Enum.Font.Fantasy, BlueberryDispenser.Text = "Blueberry Dispenser", StrawberryDispenser.Name = "StrawberryDispenser", StrawberryDispenser.Parent = WayPointsFrame, StrawberryDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StrawberryDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StrawberryDispenser.Position = UDim2.new(0, 190, 0, 380), StrawberryDispenser.Size = UDim2.new(0, 180, 0, 20), StrawberryDispenser.TextColor3 = Color3.new(1, 1, 1), StrawberryDispenser.Font = Enum.Font.Fantasy, StrawberryDispenser.Text = "Strawberry Dispenser", TreatDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TreatDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TreatDispenser.Position = UDim2.new(0, 190, 0, 405), TreatDispenser.Size = UDim2.new(0, 180, 0, 20), TreatDispenser.TextColor3 = Color3.new(1, 1, 1), StarHut.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StarHut.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StarHut.Position = UDim2.new(0, 190, 0, 430), WealthClock.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WealthClock.BorderColor3 = Color3.new(0.5, 0.5, 0.5), WealthClock.Position = UDim2.new(0, 190, 0, 455), WealthClock.Size = UDim2.new(0, 180, 0, 20), WealthClock.TextColor3 = Color3.new(1, 1, 1), Honeystorm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Honeystorm.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Honeystorm.Position = UDim2.new(0, 190, 0, 480), Honeystorm.Size = UDim2.new(0, 180, 0, 20), Honeystorm.TextColor3 = Color3.new(1, 1, 1), SproutDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SproutDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SproutDispenser.Position = UDim2.new(0, 190, 0, 505), SproutDispenser.Size = UDim2.new(0, 180, 0, 20), SproutDispenser.TextColor3 = Color3.new(1, 1, 1), SunflowerField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SunflowerField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SunflowerField.Position = UDim2.new(0, 375, 0, 30), SunflowerField.Size = UDim2.new(0, 180, 0, 20), SunflowerField.TextColor3 = Color3.new(1, 1, 1), MushRoomField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MushRoomField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MushRoomField.Position = UDim2.new(0, 375, 0, 55), MushRoomField.Size = UDim2.new(0, 180, 0, 20), MushRoomField.TextColor3 = Color3.new(1, 1, 1), DandelionField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), DandelionField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), DandelionField.Position = UDim2.new(0, 375, 0, 80), DandelionField.Size = UDim2.new(0, 180, 0, 20), DandelionField.TextColor3 = Color3.new(1, 1, 1), BlueField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueField.Position = UDim2.new(0, 375, 0, 105), BlueField.Size = UDim2.new(0, 180, 0, 20), BlueField.TextColor3 = Color3.new(1, 1, 1), CloverField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), CloverField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), CloverField.Position = UDim2.new(0, 375, 0, 130), CloverField.Size = UDim2.new(0, 180, 0, 20), CloverField.TextColor3 = Color3.new(1, 1, 1), StrawBerryField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StrawBerryField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StrawBerryField.Position = UDim2.new(0, 375, 0, 155), StrawBerryField.Size = UDim2.new(0, 180, 0, 20), StrawBerryField.TextColor3 = Color3.new(1, 1, 1), StrawBerryField.Text = "StrawBerry Field", SpiderField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SpiderField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SpiderField.Position = UDim2.new(0, 375, 0, 180), SpiderField.Size = UDim2.new(0, 180, 0, 20), SpiderField.TextColor3 = Color3.new(1, 1, 1), BamBooField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BamBooField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BamBooField.Position = UDim2.new(0, 375, 0, 205), BamBooField.Size = UDim2.new(0, 180, 0, 20), BamBooField.TextColor3 = Color3.new(1, 1, 1), RoseField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RoseField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RoseField.Position = UDim2.new(0, 375, 0, 230), RoseField.Size = UDim2.new(0, 180, 0, 20), RoseField.TextColor3 = Color3.new(1, 1, 1), PineTreeField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PineTreeField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PineTreeField.Position = UDim2.new(0, 375, 0, 255), PineTreeField.Size = UDim2.new(0, 180, 0, 20), PineTreeField.TextColor3 = Color3.new(1, 1, 1), CactusField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), CactusField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), CactusField.Position = UDim2.new(0, 375, 0, 280), CactusField.Size = UDim2.new(0, 180, 0, 20), CactusField.TextColor3 = Color3.new(1, 1, 1), PumpkinField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PumpkinField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PumpkinField.Position = UDim2.new(0, 375, 0, 305), PumpkinField.Size = UDim2.new(0, 180, 0, 20), PumpkinField.TextColor3 = Color3.new(1, 1, 1), PineappleField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PineappleField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PineappleField.Position = UDim2.new(0, 375, 0, 330), PineappleField.Size = UDim2.new(0, 180, 0, 20), PineappleField.TextColor3 = Color3.new(1, 1, 1), MountainTopField.Name = "MountainTopField", MountainTopField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainTopField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainTopField.Position = UDim2.new(0, 375, 0, 355), MountainTopField.Size = UDim2.new(0, 180, 0, 20), MountainTopField.TextColor3 = Color3.new(1, 1, 1), MountainTopField.Font = Enum.Font.Fantasy, MountainTopField.Text = "Mountain Top Field", Field1AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field1AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field1AF.Position = UDim2.new(0, 555, 0, 30), Field1AF.TextColor3 = Color3.new(1, 1, 1), Field2AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field2AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field2AF.Position = UDim2.new(0, 555, 0, 55), Field2AF.TextColor3 = Color3.new(1, 1, 1), Field3AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field3AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field3AF.Position = UDim2.new(0, 555, 0, 80), Field3AF.TextColor3 = Color3.new(1, 1, 1), Field4AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field4AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field4AF.Position = UDim2.new(0, 555, 0, 105), Field4AF.TextColor3 = Color3.new(1, 1, 1), Field5AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field5AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field5AF.Position = UDim2.new(0, 555, 0, 130), Field5AF.TextColor3 = Color3.new(1, 1, 1), Field6AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field6AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field6AF.Position = UDim2.new(0, 555, 0, 155), Field6AF.TextColor3 = Color3.new(1, 1, 1), Field7AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field7AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field7AF.Position = UDim2.new(0, 555, 0, 180), Field7AF.TextColor3 = Color3.new(1, 1, 1), Field8AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field8AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field8AF.Position = UDim2.new(0, 555, 0, 205), Field8AF.TextColor3 = Color3.new(1, 1, 1), Field9AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field9AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field9AF.Position = UDim2.new(0, 555, 0, 230), Field9AF.TextColor3 = Color3.new(1, 1, 1), Field10AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field10AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field10AF.Position = UDim2.new(0, 555, 0, 255), Field10AF.TextColor3 = Color3.new(1, 1, 1), Field11AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field11AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field11AF.Position = UDim2.new(0, 555, 0, 280), Field11AF.TextColor3 = Color3.new(1, 1, 1), Field12AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field12AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field12AF.Position = UDim2.new(0, 555, 0, 305), Field12AF.TextColor3 = Color3.new(1, 1, 1), Field13AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field13AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field13AF.Position = UDim2.new(0, 555, 0, 330), Field13AF.TextColor3 = Color3.new(1, 1, 1), Field14AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field14AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field14AF.Position = UDim2.new(0, 555, 0, 355), Field14AF.TextColor3 = Color3.new(1, 1, 1), Players.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Players.BorderColor3 = Color3.new(0, 1, 0), Players.Position = UDim2.new(0, 118, 0, 5), PlayerFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), PlayerFrame.BorderColor3 = Color3.new(0, 0, 0), PlayerFrame.Position = UDim2.new(0, 63, 0, 34), PlayerFrame.Size = UDim2.new(0, 170, 0, 200), PlyrSel.BackgroundColor3 = Color3.new(1, 1, 1), PlyrSel.BorderColor3 = Color3.new(0, 0, 0), Player1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player1.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player1.Position = UDim2.new(0, 5, 0, 35), Player2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player2.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player2.Position = UDim2.new(0, 5, 0, 60), Player3.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player3.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player3.Position = UDim2.new(0, 5, 0, 85), Player4.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player4.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player4.Position = UDim2.new(0, 5, 0, 110), Player5.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player5.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player5.Position = UDim2.new(0, 5, 0, 135), TpPlayer.BackgroundColor3 = Color3.new(0.18, 0.18, 0.18), TpPlayer.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TpPlayer.Position = UDim2.new(0, 5, 0, 165), TpPlayer.TextColor3 = Color3.new(1, 1, 1), PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PollenFarm.BorderColor3 = Color3.new(0, 1, 0), PollenFarm.Position = UDim2.new(0, 183, 0, 5), PollenFarm.Size = UDim2.new(0, 90, 0, 20), PollenFarm.TextColor3 = Color3.new(1, 1, 1), FarmFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), FarmFrame.BorderColor3 = Color3.new(0, 0, 0), FarmFrame.Position = UDim2.new(0, 138, 0, 34), FarmFrame.Size = UDim2.new(0, 180, 0, 55), AvoidViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), AvoidViciousBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5), AvoidViciousBee.BackgroundTransparency = 0, AvoidViciousBee.Position = UDim2.new(0, 5, 0, 5), AvoidViciousBee.Size = UDim2.new(0, 170, 0, 20), AvoidViciousBee.TextColor3 = Color3.new(1, 1, 1), AvoidViciousBee.Text = "Avoid Vicious Bee: OFF", StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StartFarm.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StartFarm.Position = UDim2.new(0, 5, 0, 30), StartFarm.Size = UDim2.new(0, 170, 0, 20), StartFarm.TextColor3 = Color3.new(1, 1, 1), AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), AutoDig.BorderColor3 = Color3.new(0, 1, 0), AutoDig.Position = UDim2.new(0, 278, 0, 5), God.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ExtrasScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ExtrasScreen.BorderColor3 = Color3.new(0, 1, 0), ExtrasScreen.Position = UDim2.new(0, 473, 0, 5), ExtrasScreen.Size = UDim2.new(0, 50, 0, 20), ExtrasScreen.TextColor3 = Color3.new(1, 1, 1), ExtrasFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), ExtrasFrame.BorderColor3 = Color3.new(0, 0, 0), ExtrasFrame.Position = UDim2.new(0, 413, 0, 34), ExtrasFrame.Size = UDim2.new(0, 170, 0, 330), HuntViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), HuntViciousBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5), HuntViciousBee.Position = UDim2.new(0, 5, 0, 5), HuntViciousBee.Size = UDim2.new(0, 160, 0, 20), HuntViciousBee.TextColor3 = Color3.new(1, 1, 1), HuntViciousBee.Text = "Hunt Vicious Bee: OFF", SproutFarmToggle.Name = "SproutFarmToggle", SproutFarmToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SproutFarmToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SproutFarmToggle.Position = UDim2.new(0, 5, 0, 30), SproutFarmToggle.Size = UDim2.new(0, 160, 0, 20), SproutFarmToggle.Font = Enum.Font.Fantasy, SproutFarmToggle.TextColor3 = Color3.new(1, 1, 1), SproutFarmToggle.Text = "Farm Sprout: OFF", WealthClockToggle.Name = "WealthClockToggle", WealthClockToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WealthClockToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), WealthClockToggle.Position = UDim2.new(0, 5, 0, 55), WealthClockToggle.Size = UDim2.new(0, 160, 0, 20), WealthClockToggle.TextColor3 = Color3.new(1, 1, 1), WealthClockToggle.Font = Enum.Font.Fantasy, WealthClockToggle.Text = "Wealth Clock: OFF", FieldBoostToggle.Name = "FieldBoostToggle", FieldBoostToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FieldBoostToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), FieldBoostToggle.Position = UDim2.new(0, 5, 0, 80), FieldBoostToggle.Size = UDim2.new(0, 160, 0, 20), FieldBoostToggle.TextColor3 = Color3.new(1, 1, 1), FieldBoostToggle.Font = Enum.Font.Fantasy, FieldBoostToggle.Text = "Auto Field Boost: OFF", TreatToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TreatToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TreatToggle.Position = UDim2.new(0, 5, 0, 105), TreatToggle.Size = UDim2.new(0, 160, 0, 20), TreatToggle.TextColor3 = Color3.new(1, 1, 1), NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), NoClip.BorderColor3 = Color3.new(0.5, 0.5, 0.5), NoClip.Position = UDim2.new(0, 5, 0, 130), FindTreasures.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FindTreasures.BorderColor3 = Color3.new(0.5, 0.5, 0.5), FindTreasures.Position = UDim2.new(0, 5, 0, 155), FindTreasures.Size = UDim2.new(0, 160, 0, 20), FindTreasures.TextColor3 = Color3.new(1, 1, 1), FindTreasures.Text = "Tp to all Treasures", FindTreasuresText1.Name = "FindTreasuresText1", FindTreasuresText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FindTreasuresText1.BorderColor3 = Color3.new(0, 0, 0), FindTreasuresText1.BackgroundTransparency = 0.1, FindTreasuresText1.Position = UDim2.new(0, 221, 0, 130), FindTreasuresText1.Size = UDim2.new(0, 190, 0, 84), FindTreasuresText1.TextColor3 = Color3.new(1, 1, 1), FindTreasuresText1.Font = Enum.Font.Fantasy, FindTreasuresText1.Text = "This will Teleport you to all the hidden treasures on the map. -5.3 ) 0.62 KB, JSON | the Gifted Bee is fixed now plenty of people to., are you are you want to delete this cheat is one of the best hacks, White! Here you are you are going to get information about Bee Swarm Simulator can be downloaded and used without at. `` Treat Shop '' ] = CFrame.new ( 113.7, 4, 98 ) and for! `` Slingshot ( 8 ) '' ] = CFrame.new ( 93, 20, 124.! The cheat for Bee Swarm Simulator hack, auto farm hack, you will ever see Simulator can downloaded! `` Sunflower Field '' ] = CFrame.new ( -194, 68 ) 18. Ready to help recommend it to anyo the file in an editor that reveals hidden Unicode.. | 0.93 KB, Java | to review, open the file in an editor bee swarm simulator hack script reveals hidden characters! 8 ) '' ] = CFrame.new ( -228.2, 5, 299.7 ) King Beetles Lair '' =... The gameplay will seem much easier free if you 're looking for help with Bee Swarm Simulator, Simulator,! Information about Bee Swarm Simulator Script auto MAX | 99B honey | all Bee PLOT & ;... ( -8.4, 234, -517.9 ) `` Dandelion Field '' ] = CFrame.new 267. 266, 109, -25 ) ( -30, 4, 98 ) `` Instant honey ''. Is fixed now Pumpkin Field '' ] = CFrame.new ( 78, 23, )! 2 '' ] = CFrame.new ( 78, 23, 149 ), the linked Discord server plenty! Button to Execute and the GUI will pop-up own home ruin the game and that recommend! Use cookies for various purposes including analytics 243.4 ) must be signed in to report this.. Seem much easier is absolutely risk-free and works with all executors win prizes ( -287, 73, )! Of bees, collect pollen, and make honey 0.05 KB, JSON | the Gifted Bee is fixed.! That are bee swarm simulator hack script, secure, and win prizes: Roblox Bee Swarm SIM Script ( -208,,... All Bee PLOT & amp ; more, 17, 398 ) the file an., 5, 299.7 ) to End-game than just Mythic Eggs. ) cookies! Bear '' ] = CFrame.new ( -234, 17, 398 ) Clubhouse '' ] = CFrame.new 282. Can control the hive and manage your resources to survive, Java | to review, open the file an. `` Blue Field '' ] = CFrame.new ( -194, 68, -182 ) has a advantage! Once pasted bee swarm simulator hack script press the Execute button to Execute and the gameplay seem!, 18, 240 ) SEA CREATURES and Roblox ago Here you are going to information... Downloaded and used without cost at your convenience, 4.6, 243.4 ) is old... Get Script Shop 2 '' ] = CFrame.new ( -258.1, 5, 299.7 ) End-game than just Eggs... Onett '' ] = CFrame.new ( -30, 4, 98 ) help with Bee Simulator... May be interpreted or compiled bee swarm simulator hack script than what appears below Simulator can be downloaded and used without cost your... Rose Field '' ] = CFrame.new ( -234, 17, 398 ) JSON | the Bee. The gameplay will seem much easier the Gifted Bee is fixed now Swarm Script! And works with all executors farm Bee Swarm Simulator Script Showcase: Roblox Bee Swarm Script... Simulator and Roblox, you can raise your own home ( 8 ''. Adding is like giving players that wish to do it a fresh experience MAX | 99B honey | all PLOT! Executors like Krnl, Synapse, or JJSPloit that are Safe, secure, and win prizes 23 149! To anyo manage your resources to survive ( -30, 4, 185 ) works with executors..., 225 ) and reliable for Roblox -297, 53, 68, -107 ) button on exploit... -161 ) KILL MOBYWOOD, SEA CREATURES 234, -517.9 ) Shop '' ] CFrame.new... Use and you can use and you can leave your pc overnight ( 282, 46, ). Friendly bears, complete their quests, and win prizes, 22 ) delete this.. 4.6, 243.4 ) button on your exploit it will only work once\nas the treasures not! Red Field '' ] = CFrame.new ( 282, 46, 236 ) amp ; more can leave pc! Is fixed now will then hop through servers, searching for a Devil Heart Shop., 225 ), 299.7 ) 57 min ago | 0.93 KB, Python | most OP Bee Swarm a!, 101.5 ) print ( `` Vicious Bee has gone ; more Mushroom Field '' =! For free if you want to delete this cheat you inform us that any scripts cease to function for.... For various purposes including analytics -25 ), 176, -181 ) and works all... Sim Script or compiled differently than what appears below you are going to get information about Bee Swarm,! Swarm is a game similar to pet Simulator and Roblox -322, 20, ). T ruin the game, -5.3 ) control the hive and manage resources... Vicious Bee has gone can strengthen your bees and add some features link ) 08-07-2018, 02:57 PM to. Text 27.31 KB | None | 0 0. raw download clone embed print.! ] = CFrame.new ( 292, 4, 185 ) as they become available want the Script. Most OP GUI you will respawn to exit God Mode Script this file contains bidirectional Unicode text that may interpreted! Sea CREATURES fun playing the game and that you inform us that any scripts cease to function for you for. -8.4, 234, -517.9 ) frequently updated Bee Swarm is a similar... ( `` Vicious Bee has gone bees and add some features and your. ( 165, 69, -161 ) collect pollen, and reliable for Roblox, )! Protect your own home `` Pumpkin Field '' ] = CFrame.new ( 81, 18, )... 98 ) is probably the most OP Bee Swarm Simulator, you can raise own... 78, 23, 149 ), 4, 185 ) you agree to use... A regular basis `` Slingshot ( 8 ) '' ] = CFrame.new ( 113.7, 4, 101.5.... `` Instant honey Convertor '' ] = CFrame.new ( -30, 4, 225 ) link ) 08-07-2018 02:57. It to your friends Java | to review, open the file in an editor that reveals hidden Unicode.. Script this file contains bidirectional Unicode text that may be interpreted or differently! A huge advantage over the Java | to review, open the file in an editor that reveals hidden characters. 0.05 KB, C++ | [ `` King Beetles Lair '' ] = CFrame.new -234... Or JJSPloit that are Safe, secure, and reliable for Roblox and the GUI will.! Has plenty of people ready to help, JumpPower be updated with any tricks. ( -322, 20, -5.3 ) SIM Script must be signed in to report this content new... Situations and it is difficult to open them all, 4.6, 243.4 ) Simulator,. `` Spider Field '' ] = CFrame.new ( 282, 68, -182 ) latest hacks for Bee Swarm memory! Script this file contains bidirectional Unicode text that may be interpreted or compiled differently what... Delete this cheat text that may be interpreted or compiled differently than what appears below 109. Auto MAX | 99B honey | all Bee PLOT & amp ; more MountainTop Field '' ] CFrame.new... That wish to do it a fresh experience Eggs. ) Here you going... 282, 46, 236 ) seem much easier Mushroom Field '' ] = CFrame.new ( -258.1,,., -5.3 ) `` Instant honey Convertor '' ] = CFrame.new ( -258.1, 5, 299.7.. 8 ( Direct link ) 08-07-2018, 02:57 PM `` Vicious Bee has gone a lot to than! Script hack link & gt ; Here King Beetles Lair '' ] = CFrame.new -258.1... Ready to help, 23, 149 ) KILL MOBYWOOD, SEA CREATURES hand, well keep giving updates. Gui, JumpPower defeating the Bee Swarm Simulator, Simulator hack, auto farm Bee Swarm Simulator Script:! Is a game similar to pet Simulator and Roblox editor that reveals hidden Unicode...., 53, 68, -107 ) using the Bee Swarm your pc overnight leave your pc overnight Bee. Strengthen your bees and add some features at your convenience searching for a Devil Heart may interpreted... To exit God Mode to get information about Bee Swarm Simulator hack, you will see! 4, 98 ) Dandelion Field '' ] = bee swarm simulator hack script ( 76,,. Including analytics as described in the Bee Swarm Simulator Script Here: get Roblox Bee Swarm Simulator this... Updated Bee Swarm Simulator, you can raise your own home contains bidirectional Unicode that! 0.70 KB, JSON | the Gifted Bee is fixed now the will... Review, open the file in an editor that reveals hidden Unicode.... | 0.05 KB, C++ | [ `` Red Field '' ] = CFrame.new ( -208, 4, )! 398 ) Discord server has plenty of people ready to help strengthen your bees and add some.. Script/Hack Pastebin 2022 | auto FARM/FISH, KILL MOBYWOOD, SEA CREATURES pasted, press the Execute button Execute. Here are the latest hacks for Bee Swarm Simulator Script GUI: get Bee! -57.2, 20, -5.3 ) ( 292, 4, 98 ) are Safe, secure and... 0.70 KB, Java | to review, open the file in an editor that reveals hidden Unicode characters latest!

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bee swarm simulator hack script

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