immersive armors not showing up in mcm

immersive armors not showing up in mcm

5. PC Specs: Community Forum Software by IP.BoardLicensed to: Nexus Mods, C:\Program Files (x86)\Steam\steamapps\common\skyrim. Uninstall the mod following the instructions that are given by it's creator, Give the game a moment to load the mcm, it might take two or three minutes, So I'll need to create a new game? Exited out then rechecked all the mods in NMM and restarted using the SKSE loader. Be sure you have both bsas for the mod installed. 2. Active Plugins I appologize for my lack of knowlege/research before bringing it to all of you, But I assume my load order is to blame. And now, even if I disable SkyRe, the Immersive Armors will not show up in game. The items do show up in the game but unfortunately the armor does not fit the character and I still do not have the tattoos. Worked for me, I got 14 new MCM menus registered right away. Upon a close scan of my plugin list i can conclude that, as far as I can tell, I have only the one plugin. Dirty Plugins I will do the same like you, thank you very much for your reply. New comments cannot be posted and votes cannot be cast. I put the SKYUI as high as it would let me and repositioned the Hothtrooper ekstra as you said. Clean with. Yeah, far as I can tell, none of those claim to have an MCM? Also, the Hothtrooper ekstra goes before immersive armours--you will have to hand place that. Nahplugin should be making the armors showeven if purple. Could I've downloaded the wrong file? Espaol - Latinoamrica (Spanish - Latin America). :: The Elder Scrolls V: Skyrim General Discussions. I understand not all mods were coded to be in the MCM, but currently I only have one mod show up and that is SKYUI. 360WalkandRunPlus-RunBackwardSpeedAdjust.esp, The Dance of Death - Ultimate Edition.esp, dD - Realistic Ragdoll Force - Realistic.esp, dD-DG-DB-Immersive Creatures EBT Patch.esp, WeaponsArmorFixes_ImmersiveWeapons_Patch.esp, Version Information Save game. Do appreciate the suggestions though - thanks! Hi there, i'm having a minor problem with configuring Immersive Armors 7.1 as no entry of it appears in the MCM menu. 2014-09-06, Plugin & Message Counts Reason I ask is because of have SYRE installed (watched the official video and did step by step as he said) and still think the arrows don't do as much damage and have enough killing power as I would like. just let me know if you need anything else. Same thing happened to me, I had SkyUI and my IA would not show up under the MCM. Configure "Immersive Armors" in MCM (Settings will be imported automatically from an existing save). Uninstall immersive armors, load your save, wait 24 hours ingame, save again and close skyrim Now download scriptcleaner from nexusmods and use it on your save, the reinstall immersive armors and run loot. Did you try the console command setstage ski_configmanagerinstance 1? Quit to main menu 4. 74 Warnings I can collect them, give them to my followers, who then don them, but then I see their bare torsos. 2. That usually works to reset the MCM menu and have missing mods show up again. New comments cannot be posted and votes cannot be cast. 0.6.0 The MCM menu doesn't even show up anymore. Errors When I enter via Launch SKSE, I encounter the new armors in gameplay, but they're all invisible. Read it somewhere here that putting setstage ski_configmanagerinstance 1 in the console would reload MCM and that the trick (for this issue only). First you should fix Immersive Armors because the SSE version wasn't done properly. this is cool. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. I don't know if the "MCM menu not showing mods problem" has been fixed yet but I had this issue too, but I think Icame across a possible fix by accidentdelete Skyrim.ini and start the game with skse as normal. Should I have one there? Is there a file I could open and only change the arrow damage for each arrow type? Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. Might help you. !>missing meshes, your mod is not installed correctly. Every game will automatically load user settings. hello!the "tristram in skyrim" mod are not showing in mcm,please help and guid me. It's by Zathra. Don't warn me again for The Elder Scrolls V: Skyrim Special Edition View Page Cancel I tried unticking ecksstra, but still no dice. e84cf4fd7 Every new game will automatically load saved user settings. Is there something fairly simple I'm missing? Warning: Original file was released before the Creation Kit (07 Feb. 2012) a compatibility patch fixed and cleaned with TES5Edit can be obtained here. Well I'm not sure about the bsas, but I do have both the ArmorCompilation and Armor_Ecksstra esps loaded and ticked. Also cleaned my masters in TES5Edit.English is not my first language, so apologize for any mistakes. Clean with, Note: Ragdolls will conflict with other mods that change the skeleton.nif. . In contrast to boring copy and pasted armors, Immersive Armors focuses on visually enhanced armors, some with capes or custom models. My problem is that at level 15 I have yet to see a single piece from the mod. It appears like all I have to do is reinstall the mods in proper order. Configure "Immersive HUD" mod in MCM. I would like to see all the mods that CAN use the MCM appear so I can then tweak them as I would like as the authors intended. Ecksstra is "hd" version, simply. But the mod should have a MCM Menu to activate and deactivate some armors, but it is not showing for me. Disable Immersive HUD. The ones I'm sure it's missing are the 3CPO, ESFAela, Hunting in Skyrim, Natural Lighting Vivid Atmospherics.There may be more.The ones in the bottom of the list are custom hair mods for each character using ApachiiSkyHair, Unofficial Skyrim Legendary Edition Patch.esp=1, Skyrim Project Optimization - Full Version.esm=1, Skyrim Particle Patch for ENB - Flame Atronach Fix.esp=1, Complete Alchemy & Cooking Overhaul.esp=1, dD - Realistic Ragdoll Force - Reduced.esp=1, 360WalkandRunPlus-RunBackwardSpeedAdjust.esp=1, helmetwithcirclet - Contractor patch.esp=1, Fantasy Soundtrack Project - Combat.esp=1, Natural Lighting Vivid Atmospherics.esp=1, Weapons & Armor_TrueOrcish&DaedricWeapons.esp=1, Weapons & Armor_TrueWeaponsLvlLists.esp=1, Complete Crafting_TrueWeaponsLvlLists.esp=1, WeaponsArmorFixes_ImmersiveWeapons_Patch.esp=1, attack commitment movement speed fluid 3.esp=1, dD-DG-DB-Immersive Creatures EBT Patch.esp=1, Quick Start - Skip the Opening Sequence.esp=1, Warburg's 3D Paper World Map - Texture 2.esp=1, Warburg's 3D Paper World Map - Dragonborn.esp=1, warburg's 3d paper world map - dawnguard.esp=1. The only other thing I've done is get the Guard Dialog Overhaul mod for the SPIKE.esm file because the reproccer would not create a patch without it, even though the newest version of Immersive Armors does not requre . LOOT Version Immersive Armors Retexture and Mesh Fixes SE 715 Immersive Armours - SSE CBBE BodySlide . Try reinstalling it again. Most armor properties are now configurable. Still didn't fix it. Content posted in this community. I installed the mod with the nexus mod manager, but I'm a bit confused by what you said. I mean, I doubt it, considering I consciously clicked on the file that implied it would download the armors, and the DL took upwards of 15 minutes on 1Mb/sec. Also while I am asking here does this problem have to do with me not having SPIKE.esm as suggested when I run BOSS? Fixed the MCM menu not showing up; Version 2.3. The other mod I know that should show up in the MCM is Immersive Armors, but as I said already it doesn't. I installed immersive armors with the NMM. I Hope this is what you guys need. You should have two plugins for immersive armors in your plugin list. This is just ignorance on my part. Install Immersive Armors in version: 8.1. The armors are in my game, but recently, about 2 hours ago, after installing a few mods there is no MCM menu for Immersive armors. Hi guys, any help at all would be greatly appreciated as I'm not too sure what the issue is. You'll probably need a new game to get the MCM's active. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. Should I've not seen at leastonenew piece of gear?? Here I'll write a list of all my currently installed mods; I have GDM and Dynamic Snow myself and they don't have MCM menus. Maybe that's what you might need to do. It was simply in my magic tabs under a spell that adjusted the settings! Please re-enable javascript to access full functionality. hello!still not working! Smithing Recipe "Ebony Smithing" perk needed: 3 Ebony Ingots 1 Corundum Ingot 2 Quicksilver Ingots 3 Leather Strips Notes Requires Immersive Armors. Not sure what to say, if the armors are showing up in-game then the mod is functioning. I only tell you this because it may help reveal and underlying issue, and so that if a solution to my problem comes available I can seize it without another corruption. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. Immersive Armors can take a few minutes to configure on load - it'll say "Configuration Busy" at the top of the MCM menu if that's the case. Give it 5-10 seconds and they should all show up. Should I provide the full list of mods? No UNP, but CBBE. Several functions may not work. Press question mark to learn the rest of the keyboard shortcuts. Armor can now be found in loot chests. When I enter via Launch SKSE, I encounter the new armors in gameplay, but they're all invisible. Delete .Ecksstra.esp and run the mod through Cathedral Assests Optimazer, Setup it like this MCM require SKSE to work, I'm assuming you have that and launching the game through skse64_loader.exe After that were the mods installed correctly? I recently downloaded SkyRe for the first time and when I got in game I noticed that none the immersive armors were showing up. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! (who tf hasn't?) Well, at the risk of being 4 months late, I have the Immersive Armors mod as well, and all of the armor shows up under auxiliary section. Clean with, Note: It is highly recommended that you also use the, Warning: Contains 619 ITM records, 82 UDR records and 57 deleted navmeshes. So this almost 1GB download too a week, and it always failed half way through every time. I've used LOOT to sort my mods and they are as follows: 5 5 Lanterns Of Skyrim - All In One - Main.esm, 6 6 Unofficial Skyrim Special Edition Patch.esp, 8 8 Reverb and Ambiance Overhaul - Skyrim.esp, 10 a Immersive Sounds - Compendium.esp, 16 10 Hothtrooper44_ArmorCompilation.esp, 17 11 Hothtrooper44_Armor_Ecksstra.esp, 18 12 Skyrim Immersive Creatures Special Edition.esp, 30 1e Vivid Weathers SE - Extended Snow.esp, 31 1f Vivid Weathers - Extended Rain.esp, 38 26 RealisticWaterTwo - FlowingLakes.esp, 254 FE 0 RealisticWaterTwo - Watercolor.esp, 254 FE 1 RealisticWaterTwo - Open Cities.es. 0 Would that help? It's gonna take you guys a while to read that. Something is conflicting with it causing that to happen. I like that. 14, Skyrim Special Edition Mod Troubleshooting, Warning: Contains 92 ITM records and 3 UDR records. Fixed offhand slot occluding steampunk armor. The placement of your SkyUI is really low, and that may be your problem. Display every piece of equipment on the player or NPCs, at once - 1h/2h swords and axes, maces, daggers, staves, bows, crossbows, shields and torches. I have used BOSS to correct it to see if that would help, but to no avail. MCM Helper is a framework for simplifying the creation of Mod Configuration Menus for SkyUI. Also how can I see know if all the mods are working and doing what they are supposed to do? I installed Immersive Armors via NMM. Thx for the reply. You could untick that, or just reactivate the archival install? I see in the data folder there is no SPIKE.esm file. what should i do? I was offline for most of the day and kinda relified to read this cause I uninstalled the game to start again so here we go. It's best practice to install mods with MCM into new games. But out of all the mods I have loaded in the screenshot above, are those two mods (SKYUI and Immersive Armors) the only ones that should be listed in the Mod Configuratin Menu? I got this off of NMM. They were never supposed to have one. Would supply a screen cap, but I can't seem to get one while I'm in the game. Total Plugins It is no longer needed, you can ignore that message. I can collect them, give them to my followers, who then don them, but then I see their bare torsos. Quite confusing, I must say, considering I've played with IA on my previous computer and had seen armors entering my game at even level 10. Some mods not showing up in MCM Did a fresh install of Skyrim and installed my selection of mods. Load character again For some reason, on the second load, it seems to be able to get all the MCM menus up. I was deleted skyrim.ini from skyrim path folder but this mod not apears! By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Updated with MCM - Settings Loader 1181 Static Skill Leveling - MCM 1182 DMCO - Settings Loader 1183 . If you still don't have two plugins and two BSAs, you'll have to re-download. I hope someone can help. My problem is that i have Skyse and Skyrim Version 1.9.32 and I Even Installed SkyUI but when i go to forge i can see the names but nothing appears!! So i was having this issue and just ended up giving up on it..later on i was trying to remember what the button was for quick save so i was just pressing F# keys, i hit F9(which later i found out was quick load) then immersive armors booted up..i did everything that i thought made sense to fix it before but somehow that did it, but now when i go back to the save i was on it wasnt showing. Did you get the initialization message when you started the game and is the MCM showing up? I will keep searching for a resolution to learning how to operate Body Slide and Outfit Studio. You should have two plugins for immersive armors in your plugin list. Hi there, i'm having a minor problem with configuring Immersive Armors 7.1 as no entry of it appears in the MCM menu. Just tried disabling CBBE, didn't fix it. Try here;http://www.nexusmodsim/mods/48629/? I then ran the latest version of LOOT. Now I see them run dungeons and bandit camps and i see their bandits running around everywhere in armors from Immersive Armors. Fixed the Environment map on both Steel Claws; . Please re-enable javascript to access full functionality. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author. Before you say anything I have tried exhaustively to find other topics and try to fix it. Fixed the Spear Dagger in the Immersive Weapons patch to function correctly; I have immersive armor installed, and I have MCM installed, both work. The only other thing I've done is get the Guard Dialog Overhaul mod for the SPIKE.esm file because the reproccer would not create a patch without it, even though the newest version of Immersive Armors does not requre it. Attached below is the mods I have and the load order (all mods downloaded and installed using Nexus Mod Manager). -A Matter Of Time - Old version: works with iHUD, not bugged. ok, I played yesterday for several hours and no menu showed up. Basically, my problem is this - I've seen YouTubers play Skyrim modded, obviously. Thank you for the swift reply, Upon a close scan of my plugin list i can conclude that, as far as I can tell, I have only the one plugin. PC Specs: Spoiler Software Specs: Spoiler Have tried both loading, exiting to menu and reloading, as well as the SkyUI command: setstage SKI_ConfigManagerInstance 1 Help would be greatly appreciated Thanks in advance. Most of them provide exclusive effects like Berserk mode, bounceback, spikes, divine protection . The spike thing is still in the BOSS sorting log, because the BOSS developers have stopped updating the masterlist. Press question mark to learn the rest of the keyboard shortcuts. what should i do? You currently have javascript disabled. I ran into this problem myself. sometimes it takes time for mods to show up in your MCM menu. Depending on the Immersive Armors MCM settings, it can also be Randomly found in chests and worn by Stormcloak Generals and/or Crafted at a forge. Do you have UNP bodies? Fossilized Mammoth Ivory, Poppy Playtime Mod Menu Android, Harry Potter Goes To The Icw Fanfiction Bashing, Land Contract Homes In Warren, Mi, List All Other Names You Have Used Passport, Articles I

5. PC Specs: Community Forum Software by IP.BoardLicensed to: Nexus Mods, C:\Program Files (x86)\Steam\steamapps\common\skyrim. Uninstall the mod following the instructions that are given by it's creator, Give the game a moment to load the mcm, it might take two or three minutes, So I'll need to create a new game? Exited out then rechecked all the mods in NMM and restarted using the SKSE loader. Be sure you have both bsas for the mod installed. 2. Active Plugins I appologize for my lack of knowlege/research before bringing it to all of you, But I assume my load order is to blame. And now, even if I disable SkyRe, the Immersive Armors will not show up in game. The items do show up in the game but unfortunately the armor does not fit the character and I still do not have the tattoos. Worked for me, I got 14 new MCM menus registered right away. Upon a close scan of my plugin list i can conclude that, as far as I can tell, I have only the one plugin. Dirty Plugins I will do the same like you, thank you very much for your reply. New comments cannot be posted and votes cannot be cast. I put the SKYUI as high as it would let me and repositioned the Hothtrooper ekstra as you said. Clean with. Yeah, far as I can tell, none of those claim to have an MCM? Also, the Hothtrooper ekstra goes before immersive armours--you will have to hand place that. Nahplugin should be making the armors showeven if purple. Could I've downloaded the wrong file? Espaol - Latinoamrica (Spanish - Latin America). :: The Elder Scrolls V: Skyrim General Discussions. I understand not all mods were coded to be in the MCM, but currently I only have one mod show up and that is SKYUI. 360WalkandRunPlus-RunBackwardSpeedAdjust.esp, The Dance of Death - Ultimate Edition.esp, dD - Realistic Ragdoll Force - Realistic.esp, dD-DG-DB-Immersive Creatures EBT Patch.esp, WeaponsArmorFixes_ImmersiveWeapons_Patch.esp, Version Information Save game. Do appreciate the suggestions though - thanks! Hi there, i'm having a minor problem with configuring Immersive Armors 7.1 as no entry of it appears in the MCM menu. 2014-09-06, Plugin & Message Counts Reason I ask is because of have SYRE installed (watched the official video and did step by step as he said) and still think the arrows don't do as much damage and have enough killing power as I would like. just let me know if you need anything else. Same thing happened to me, I had SkyUI and my IA would not show up under the MCM. Configure "Immersive Armors" in MCM (Settings will be imported automatically from an existing save). Uninstall immersive armors, load your save, wait 24 hours ingame, save again and close skyrim Now download scriptcleaner from nexusmods and use it on your save, the reinstall immersive armors and run loot. Did you try the console command setstage ski_configmanagerinstance 1? Quit to main menu 4. 74 Warnings I can collect them, give them to my followers, who then don them, but then I see their bare torsos. 2. That usually works to reset the MCM menu and have missing mods show up again. New comments cannot be posted and votes cannot be cast. 0.6.0 The MCM menu doesn't even show up anymore. Errors When I enter via Launch SKSE, I encounter the new armors in gameplay, but they're all invisible. Read it somewhere here that putting setstage ski_configmanagerinstance 1 in the console would reload MCM and that the trick (for this issue only). First you should fix Immersive Armors because the SSE version wasn't done properly. this is cool. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. I don't know if the "MCM menu not showing mods problem" has been fixed yet but I had this issue too, but I think Icame across a possible fix by accidentdelete Skyrim.ini and start the game with skse as normal. Should I have one there? Is there a file I could open and only change the arrow damage for each arrow type? Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. Might help you. !>missing meshes, your mod is not installed correctly. Every game will automatically load user settings. hello!the "tristram in skyrim" mod are not showing in mcm,please help and guid me. It's by Zathra. Don't warn me again for The Elder Scrolls V: Skyrim Special Edition View Page Cancel I tried unticking ecksstra, but still no dice. e84cf4fd7 Every new game will automatically load saved user settings. Is there something fairly simple I'm missing? Warning: Original file was released before the Creation Kit (07 Feb. 2012) a compatibility patch fixed and cleaned with TES5Edit can be obtained here. Well I'm not sure about the bsas, but I do have both the ArmorCompilation and Armor_Ecksstra esps loaded and ticked. Also cleaned my masters in TES5Edit.English is not my first language, so apologize for any mistakes. Clean with, Note: Ragdolls will conflict with other mods that change the skeleton.nif. . In contrast to boring copy and pasted armors, Immersive Armors focuses on visually enhanced armors, some with capes or custom models. My problem is that at level 15 I have yet to see a single piece from the mod. It appears like all I have to do is reinstall the mods in proper order. Configure "Immersive HUD" mod in MCM. I would like to see all the mods that CAN use the MCM appear so I can then tweak them as I would like as the authors intended. Ecksstra is "hd" version, simply. But the mod should have a MCM Menu to activate and deactivate some armors, but it is not showing for me. Disable Immersive HUD. The ones I'm sure it's missing are the 3CPO, ESFAela, Hunting in Skyrim, Natural Lighting Vivid Atmospherics.There may be more.The ones in the bottom of the list are custom hair mods for each character using ApachiiSkyHair, Unofficial Skyrim Legendary Edition Patch.esp=1, Skyrim Project Optimization - Full Version.esm=1, Skyrim Particle Patch for ENB - Flame Atronach Fix.esp=1, Complete Alchemy & Cooking Overhaul.esp=1, dD - Realistic Ragdoll Force - Reduced.esp=1, 360WalkandRunPlus-RunBackwardSpeedAdjust.esp=1, helmetwithcirclet - Contractor patch.esp=1, Fantasy Soundtrack Project - Combat.esp=1, Natural Lighting Vivid Atmospherics.esp=1, Weapons & Armor_TrueOrcish&DaedricWeapons.esp=1, Weapons & Armor_TrueWeaponsLvlLists.esp=1, Complete Crafting_TrueWeaponsLvlLists.esp=1, WeaponsArmorFixes_ImmersiveWeapons_Patch.esp=1, attack commitment movement speed fluid 3.esp=1, dD-DG-DB-Immersive Creatures EBT Patch.esp=1, Quick Start - Skip the Opening Sequence.esp=1, Warburg's 3D Paper World Map - Texture 2.esp=1, Warburg's 3D Paper World Map - Dragonborn.esp=1, warburg's 3d paper world map - dawnguard.esp=1. The only other thing I've done is get the Guard Dialog Overhaul mod for the SPIKE.esm file because the reproccer would not create a patch without it, even though the newest version of Immersive Armors does not requre . LOOT Version Immersive Armors Retexture and Mesh Fixes SE 715 Immersive Armours - SSE CBBE BodySlide . Try reinstalling it again. Most armor properties are now configurable. Still didn't fix it. Content posted in this community. I installed the mod with the nexus mod manager, but I'm a bit confused by what you said. I mean, I doubt it, considering I consciously clicked on the file that implied it would download the armors, and the DL took upwards of 15 minutes on 1Mb/sec. Also while I am asking here does this problem have to do with me not having SPIKE.esm as suggested when I run BOSS? Fixed the MCM menu not showing up; Version 2.3. The other mod I know that should show up in the MCM is Immersive Armors, but as I said already it doesn't. I installed immersive armors with the NMM. I Hope this is what you guys need. You should have two plugins for immersive armors in your plugin list. This is just ignorance on my part. Install Immersive Armors in version: 8.1. The armors are in my game, but recently, about 2 hours ago, after installing a few mods there is no MCM menu for Immersive armors. Hi guys, any help at all would be greatly appreciated as I'm not too sure what the issue is. You'll probably need a new game to get the MCM's active. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. Should I've not seen at leastonenew piece of gear?? Here I'll write a list of all my currently installed mods; I have GDM and Dynamic Snow myself and they don't have MCM menus. Maybe that's what you might need to do. It was simply in my magic tabs under a spell that adjusted the settings! Please re-enable javascript to access full functionality. hello!still not working! Smithing Recipe "Ebony Smithing" perk needed: 3 Ebony Ingots 1 Corundum Ingot 2 Quicksilver Ingots 3 Leather Strips Notes Requires Immersive Armors. Not sure what to say, if the armors are showing up in-game then the mod is functioning. I only tell you this because it may help reveal and underlying issue, and so that if a solution to my problem comes available I can seize it without another corruption. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. Immersive Armors can take a few minutes to configure on load - it'll say "Configuration Busy" at the top of the MCM menu if that's the case. Give it 5-10 seconds and they should all show up. Should I provide the full list of mods? No UNP, but CBBE. Several functions may not work. Press question mark to learn the rest of the keyboard shortcuts. Armor can now be found in loot chests. When I enter via Launch SKSE, I encounter the new armors in gameplay, but they're all invisible. Delete .Ecksstra.esp and run the mod through Cathedral Assests Optimazer, Setup it like this MCM require SKSE to work, I'm assuming you have that and launching the game through skse64_loader.exe After that were the mods installed correctly? I recently downloaded SkyRe for the first time and when I got in game I noticed that none the immersive armors were showing up. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! (who tf hasn't?) Well, at the risk of being 4 months late, I have the Immersive Armors mod as well, and all of the armor shows up under auxiliary section. Clean with, Note: It is highly recommended that you also use the, Warning: Contains 619 ITM records, 82 UDR records and 57 deleted navmeshes. So this almost 1GB download too a week, and it always failed half way through every time. I've used LOOT to sort my mods and they are as follows: 5 5 Lanterns Of Skyrim - All In One - Main.esm, 6 6 Unofficial Skyrim Special Edition Patch.esp, 8 8 Reverb and Ambiance Overhaul - Skyrim.esp, 10 a Immersive Sounds - Compendium.esp, 16 10 Hothtrooper44_ArmorCompilation.esp, 17 11 Hothtrooper44_Armor_Ecksstra.esp, 18 12 Skyrim Immersive Creatures Special Edition.esp, 30 1e Vivid Weathers SE - Extended Snow.esp, 31 1f Vivid Weathers - Extended Rain.esp, 38 26 RealisticWaterTwo - FlowingLakes.esp, 254 FE 0 RealisticWaterTwo - Watercolor.esp, 254 FE 1 RealisticWaterTwo - Open Cities.es. 0 Would that help? It's gonna take you guys a while to read that. Something is conflicting with it causing that to happen. I like that. 14, Skyrim Special Edition Mod Troubleshooting, Warning: Contains 92 ITM records and 3 UDR records. Fixed offhand slot occluding steampunk armor. The placement of your SkyUI is really low, and that may be your problem. Display every piece of equipment on the player or NPCs, at once - 1h/2h swords and axes, maces, daggers, staves, bows, crossbows, shields and torches. I have used BOSS to correct it to see if that would help, but to no avail. MCM Helper is a framework for simplifying the creation of Mod Configuration Menus for SkyUI. Also how can I see know if all the mods are working and doing what they are supposed to do? I installed Immersive Armors via NMM. Thx for the reply. You could untick that, or just reactivate the archival install? I see in the data folder there is no SPIKE.esm file. what should i do? I was offline for most of the day and kinda relified to read this cause I uninstalled the game to start again so here we go. It's best practice to install mods with MCM into new games. But out of all the mods I have loaded in the screenshot above, are those two mods (SKYUI and Immersive Armors) the only ones that should be listed in the Mod Configuratin Menu? I got this off of NMM. They were never supposed to have one. Would supply a screen cap, but I can't seem to get one while I'm in the game. Total Plugins It is no longer needed, you can ignore that message. I can collect them, give them to my followers, who then don them, but then I see their bare torsos. Quite confusing, I must say, considering I've played with IA on my previous computer and had seen armors entering my game at even level 10. Some mods not showing up in MCM Did a fresh install of Skyrim and installed my selection of mods. Load character again For some reason, on the second load, it seems to be able to get all the MCM menus up. I was deleted skyrim.ini from skyrim path folder but this mod not apears! By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Updated with MCM - Settings Loader 1181 Static Skill Leveling - MCM 1182 DMCO - Settings Loader 1183 . If you still don't have two plugins and two BSAs, you'll have to re-download. I hope someone can help. My problem is that i have Skyse and Skyrim Version 1.9.32 and I Even Installed SkyUI but when i go to forge i can see the names but nothing appears!! So i was having this issue and just ended up giving up on it..later on i was trying to remember what the button was for quick save so i was just pressing F# keys, i hit F9(which later i found out was quick load) then immersive armors booted up..i did everything that i thought made sense to fix it before but somehow that did it, but now when i go back to the save i was on it wasnt showing. Did you get the initialization message when you started the game and is the MCM showing up? I will keep searching for a resolution to learning how to operate Body Slide and Outfit Studio. You should have two plugins for immersive armors in your plugin list. Hi there, i'm having a minor problem with configuring Immersive Armors 7.1 as no entry of it appears in the MCM menu. Just tried disabling CBBE, didn't fix it. Try here;http://www.nexusmodsim/mods/48629/? I then ran the latest version of LOOT. Now I see them run dungeons and bandit camps and i see their bandits running around everywhere in armors from Immersive Armors. Fixed the Environment map on both Steel Claws; . Please re-enable javascript to access full functionality. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author. Before you say anything I have tried exhaustively to find other topics and try to fix it. Fixed the Spear Dagger in the Immersive Weapons patch to function correctly; I have immersive armor installed, and I have MCM installed, both work. The only other thing I've done is get the Guard Dialog Overhaul mod for the SPIKE.esm file because the reproccer would not create a patch without it, even though the newest version of Immersive Armors does not requre it. Attached below is the mods I have and the load order (all mods downloaded and installed using Nexus Mod Manager). -A Matter Of Time - Old version: works with iHUD, not bugged. ok, I played yesterday for several hours and no menu showed up. Basically, my problem is this - I've seen YouTubers play Skyrim modded, obviously. Thank you for the swift reply, Upon a close scan of my plugin list i can conclude that, as far as I can tell, I have only the one plugin. PC Specs: Spoiler Software Specs: Spoiler Have tried both loading, exiting to menu and reloading, as well as the SkyUI command: setstage SKI_ConfigManagerInstance 1 Help would be greatly appreciated Thanks in advance. Most of them provide exclusive effects like Berserk mode, bounceback, spikes, divine protection . The spike thing is still in the BOSS sorting log, because the BOSS developers have stopped updating the masterlist. Press question mark to learn the rest of the keyboard shortcuts. what should i do? You currently have javascript disabled. I ran into this problem myself. sometimes it takes time for mods to show up in your MCM menu. Depending on the Immersive Armors MCM settings, it can also be Randomly found in chests and worn by Stormcloak Generals and/or Crafted at a forge. Do you have UNP bodies?

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immersive armors not showing up in mcm

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